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authorJean-François Milants <jf@codingfield.com>2022-01-04 21:48:08 +0100
committerJean-François Milants <jf@codingfield.com>2022-01-04 21:48:08 +0100
commitbef3e708f6b5a6f71797f72aab89d09520813046 (patch)
tree8e955bb1b6c11c65afcc30eb39174ab20bfa0437 /src/components
parentb8b54f47a2a09e32186bf7d8dddc658fae2c6e5f (diff)
parente82469bffac6383ab898fa71dc3a88e164dc86ff (diff)
Merge branch 'ShakeWake' of https://github.com/geekbozu/InfiniTime into geekbozu-ShakeWake
# Conflicts: # src/CMakeLists.txt # src/displayapp/Apps.h # src/displayapp/DisplayApp.cpp # src/displayapp/screens/settings/Settings.cpp
Diffstat (limited to 'src/components')
-rw-r--r--src/components/motion/MotionController.cpp29
-rw-r--r--src/components/motion/MotionController.h10
-rw-r--r--src/components/settings/Settings.h22
3 files changed, 53 insertions, 8 deletions
diff --git a/src/components/motion/MotionController.cpp b/src/components/motion/MotionController.cpp
index 97a8feb2..7dd32127 100644
--- a/src/components/motion/MotionController.cpp
+++ b/src/components/motion/MotionController.cpp
@@ -1,5 +1,5 @@
#include "components/motion/MotionController.h"
-
+#include "os/os_cputime.h"
using namespace Pinetime::Controllers;
void MotionController::Update(int16_t x, int16_t y, int16_t z, uint32_t nbSteps) {
@@ -7,7 +7,7 @@ void MotionController::Update(int16_t x, int16_t y, int16_t z, uint32_t nbSteps)
service->OnNewStepCountValue(nbSteps);
}
- if(service != nullptr && (this->x != x || this->y != y || this->z != z)) {
+ if (service != nullptr && (this->x != x || this->y != y || this->z != z)) {
service->OnNewMotionValues(x, y, z);
}
@@ -21,7 +21,7 @@ void MotionController::Update(int16_t x, int16_t y, int16_t z, uint32_t nbSteps)
}
}
-bool MotionController::ShouldWakeUp(bool isSleeping) {
+bool MotionController::Should_RaiseWake(bool isSleeping) {
if ((x + 335) <= 670 && z < 0) {
if (not isSleeping) {
if (y <= 0) {
@@ -43,6 +43,29 @@ bool MotionController::ShouldWakeUp(bool isSleeping) {
}
return false;
}
+
+bool MotionController::Should_ShakeWake(uint16_t thresh) {
+ bool wake = false;
+ auto diff = xTaskGetTickCount() - lastShakeTime;
+ lastShakeTime = xTaskGetTickCount();
+ /* Currently Polling at 10hz, If this ever goes faster scalar and EMA might need adjusting */
+ int32_t speed = std::abs(z + (y / 2) + (x / 4) - lastYForShake - lastZForShake) / diff * 100;
+ //(.2 * speed) + ((1 - .2) * accumulatedspeed);
+ // implemented without floats as .25Alpha
+ accumulatedspeed = (speed / 5) + ((accumulatedspeed / 5) * 4);
+
+ if (accumulatedspeed > thresh) {
+ wake = true;
+ }
+ lastXForShake = x / 4;
+ lastYForShake = y / 2;
+ lastZForShake = z;
+ return wake;
+}
+int32_t MotionController::currentShakeSpeed() {
+ return accumulatedspeed;
+}
+
void MotionController::IsSensorOk(bool isOk) {
isSensorOk = isOk;
}
diff --git a/src/components/motion/MotionController.h b/src/components/motion/MotionController.h
index 3eac7176..f80b11b9 100644
--- a/src/components/motion/MotionController.h
+++ b/src/components/motion/MotionController.h
@@ -35,8 +35,10 @@ namespace Pinetime {
uint32_t GetTripSteps() const {
return currentTripSteps;
}
- bool ShouldWakeUp(bool isSleeping);
+ bool Should_ShakeWake(uint16_t thresh);
+ bool Should_RaiseWake(bool isSleeping);
+ int32_t currentShakeSpeed();
void IsSensorOk(bool isOk);
bool IsSensorOk() const {
return isSensorOk;
@@ -59,6 +61,12 @@ namespace Pinetime {
bool isSensorOk = false;
DeviceTypes deviceType = DeviceTypes::Unknown;
Pinetime::Controllers::MotionService* service = nullptr;
+
+ int16_t lastXForShake = 0;
+ int16_t lastYForShake = 0;
+ int16_t lastZForShake = 0;
+ int32_t accumulatedspeed = 0;
+ uint32_t lastShakeTime = 0;
};
}
} \ No newline at end of file
diff --git a/src/components/settings/Settings.h b/src/components/settings/Settings.h
index 006b8c74..6de44aac 100644
--- a/src/components/settings/Settings.h
+++ b/src/components/settings/Settings.h
@@ -16,6 +16,7 @@ namespace Pinetime {
SingleTap = 0,
DoubleTap = 1,
RaiseWrist = 2,
+ Shake = 3,
};
enum class Colors : uint8_t {
White, Silver, Gray, Black, Red, Maroon, Yellow, Olive, Lime, Green, Cyan, Teal, Blue, Navy, Magenta, Purple, Orange
@@ -119,10 +120,23 @@ namespace Pinetime {
}
settings.screenTimeOut = timeout;
};
+
uint32_t GetScreenTimeOut() const {
return settings.screenTimeOut;
};
+ void SetShakeThreshold(uint16_t thresh){
+ if(settings.shakeWakeThreshold != thresh){
+ settings.shakeWakeThreshold = thresh;
+ settingsChanged = true;
+ }
+
+ }
+
+ int16_t GetShakeThreshold() const{
+ return settings.shakeWakeThreshold;
+ }
+
void setWakeUpMode(WakeUpMode wakeUp, bool enabled) {
if (enabled != isWakeUpModeOn(wakeUp)) {
settingsChanged = true;
@@ -137,13 +151,13 @@ namespace Pinetime {
case WakeUpMode::DoubleTap:
settings.wakeUpMode.set(static_cast<size_t>(WakeUpMode::SingleTap), false);
break;
- case WakeUpMode::RaiseWrist:
+ default:
break;
}
}
};
- std::bitset<3> getWakeUpModes() const {
+ std::bitset<4> getWakeUpModes() const {
return settings.wakeUpMode;
}
@@ -187,8 +201,8 @@ namespace Pinetime {
PineTimeStyle PTS;
- std::bitset<3> wakeUpMode {0};
-
+ std::bitset<4> wakeUpMode {0};
+ uint16_t shakeWakeThreshold = 150;
Controllers::BrightnessController::Levels brightLevel = Controllers::BrightnessController::Levels::Medium;
};