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authorJean-François Milants <jf@codingfield.com>2021-06-06 15:56:03 +0200
committerJean-François Milants <jf@codingfield.com>2021-06-06 15:56:03 +0200
commit7f9cc51b050e1034b573e37484f7afe29c370d81 (patch)
treede5228132fb72e89bb5d999b74b40f4248d41022 /src/displayapp/DisplayApp.h
parent79f0fcb07aa80eb70385223272e29f2ba5657bc8 (diff)
Initialize SystemTask, DisplayApp and HeartRateTask as global static variable instead of variables on the heap. We don't need them on the heap as we know their size at build time, it'll reduce memory fragmentation and it'll make memory analysis easier.
Diffstat (limited to 'src/displayapp/DisplayApp.h')
-rw-r--r--src/displayapp/DisplayApp.h7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/displayapp/DisplayApp.h b/src/displayapp/DisplayApp.h
index 0c7bd216..65abd41a 100644
--- a/src/displayapp/DisplayApp.h
+++ b/src/displayapp/DisplayApp.h
@@ -4,6 +4,7 @@
#include <queue.h>
#include <task.h>
#include <memory>
+#include <systemtask/Messages.h>
#include "Apps.h"
#include "LittleVgl.h"
#include "TouchEvents.h"
@@ -49,7 +50,6 @@ namespace Pinetime {
Controllers::Ble& bleController,
Controllers::DateTime& dateTimeController,
Drivers::WatchdogView& watchdog,
- System::SystemTask& systemTask,
Pinetime::Controllers::NotificationManager& notificationManager,
Pinetime::Controllers::HeartRateController& heartRateController,
Controllers::Settings& settingsController,
@@ -64,6 +64,8 @@ namespace Pinetime {
void SetFullRefresh(FullRefreshDirections direction);
void SetTouchMode(TouchModes mode);
+ void Register(Pinetime::System::SystemTask* systemTask);
+
private:
Pinetime::Drivers::St7789& lcd;
Pinetime::Components::LittleVgl& lvgl;
@@ -72,7 +74,7 @@ namespace Pinetime {
Pinetime::Controllers::Ble& bleController;
Pinetime::Controllers::DateTime& dateTimeController;
Pinetime::Drivers::WatchdogView& watchdog;
- Pinetime::System::SystemTask& systemTask;
+ Pinetime::System::SystemTask* systemTask = nullptr;
Pinetime::Controllers::NotificationManager& notificationManager;
Pinetime::Controllers::HeartRateController& heartRateController;
Pinetime::Controllers::Settings& settingsController;
@@ -108,6 +110,7 @@ namespace Pinetime {
void Refresh();
void ReturnApp(Apps app, DisplayApp::FullRefreshDirections direction, TouchEvents touchEvent);
void LoadApp(Apps app, DisplayApp::FullRefreshDirections direction);
+ void PushMessageToSystemTask(Pinetime::System::Messages message);
};
}
}