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authorJF002 <JF002@users.noreply.github.com>2021-04-26 21:10:11 +0200
committerGitHub <noreply@github.com>2021-04-26 21:10:11 +0200
commit4706c99db4c1e05f9dd90f152f2dea08d8f22ab2 (patch)
treecf2bea6d67e8d91a7d6222b8e0b55a0075575003 /src/displayapp/screens/FlashLight.h
parente56ebb8bd621cc8838e86fa032d680a6e7a35ffc (diff)
parent69898545193a82f7d72c9f47c9d9de36167b157b (diff)
Merge pull request #293 from Avamander/patch-5
Reformatted all the files according to clang-format style
Diffstat (limited to 'src/displayapp/screens/FlashLight.h')
-rw-r--r--src/displayapp/screens/FlashLight.h30
1 files changed, 14 insertions, 16 deletions
diff --git a/src/displayapp/screens/FlashLight.h b/src/displayapp/screens/FlashLight.h
index c62472ab..a862ffdb 100644
--- a/src/displayapp/screens/FlashLight.h
+++ b/src/displayapp/screens/FlashLight.h
@@ -6,30 +6,28 @@
#include "systemtask/SystemTask.h"
#include "components/brightness/BrightnessController.h"
-
namespace Pinetime {
-
+
namespace Applications {
namespace Screens {
- class FlashLight : public Screen{
- public:
- FlashLight(DisplayApp* app, System::SystemTask &systemTask, Controllers::BrightnessController& brightness);
- ~FlashLight() override;
+ class FlashLight : public Screen {
+ public:
+ FlashLight(DisplayApp* app, System::SystemTask& systemTask, Controllers::BrightnessController& brightness);
+ ~FlashLight() override;
- bool Refresh() override;
-
- bool OnTouchEvent(Pinetime::Applications::TouchEvents event) override;
- void OnClickEvent(lv_obj_t *obj, lv_event_t event);
+ bool Refresh() override;
- private:
- Pinetime::System::SystemTask& systemTask;
- Controllers::BrightnessController& brightness;
+ bool OnTouchEvent(Pinetime::Applications::TouchEvents event) override;
+ void OnClickEvent(lv_obj_t* obj, lv_event_t event);
- lv_obj_t* flashLight;
- lv_obj_t* backgroundAction;
- bool isOn = true;
+ private:
+ Pinetime::System::SystemTask& systemTask;
+ Controllers::BrightnessController& brightness;
+ lv_obj_t* flashLight;
+ lv_obj_t* backgroundAction;
+ bool isOn = true;
};
}
}