diff options
author | Riku Isokoski <riksu9000@gmail.com> | 2022-08-11 11:16:57 +0300 |
---|---|---|
committer | JF <JF002@users.noreply.github.com> | 2022-09-17 21:27:32 +0200 |
commit | b9224c1acedf911353156cf926848b90d8f165ae (patch) | |
tree | 31d6a9861d311f668a42f0c658fe33da2e0d23c7 /src/displayapp/screens/Metronome.cpp | |
parent | bf90e07a28ed0cd5816d9090a172c60af6170625 (diff) |
Disable value_str
value_str is a way to add text on a button without a separate label.
This saves having an extra label object, but uses more memory and is
removed in LVGL8
Diffstat (limited to 'src/displayapp/screens/Metronome.cpp')
-rw-r--r-- | src/displayapp/screens/Metronome.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/displayapp/screens/Metronome.cpp b/src/displayapp/screens/Metronome.cpp index 174ac1b6..df87092b 100644 --- a/src/displayapp/screens/Metronome.cpp +++ b/src/displayapp/screens/Metronome.cpp @@ -64,7 +64,8 @@ Metronome::Metronome(DisplayApp* app, Controllers::MotorController& motorControl lv_obj_set_event_cb(playPause, eventHandler); lv_obj_set_size(playPause, 115, 50); lv_obj_align(playPause, lv_scr_act(), LV_ALIGN_IN_BOTTOM_RIGHT, 0, 0); - lv_obj_set_style_local_value_str(playPause, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, Symbols::play); + lblPlayPause = lv_label_create(playPause, nullptr); + lv_label_set_text_static(lblPlayPause, Symbols::play); taskRefresh = lv_task_create(RefreshTaskCallback, LV_DISP_DEF_REFR_PERIOD, LV_TASK_PRIO_MID, this); } @@ -126,12 +127,12 @@ void Metronome::OnEvent(lv_obj_t* obj, lv_event_t event) { if (obj == playPause) { metronomeStarted = !metronomeStarted; if (metronomeStarted) { - lv_obj_set_style_local_value_str(playPause, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, Symbols::pause); + lv_label_set_text_static(lblPlayPause, Symbols::pause); systemTask.PushMessage(System::Messages::DisableSleeping); startTime = xTaskGetTickCount(); counter = 1; } else { - lv_obj_set_style_local_value_str(playPause, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, Symbols::play); + lv_label_set_text_static(lblPlayPause, Symbols::play); systemTask.PushMessage(System::Messages::EnableSleeping); } } |