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authorFlorian Kraupa <fgrauper@gmail.com>2021-05-12 20:23:04 +0200
committerFlorian Kraupa <fgrauper@gmail.com>2021-05-16 00:42:31 +0200
commitd13dd6dee3e6194a2f3ed2a1adfbbd32ced525a3 (patch)
tree6c07d26460c04366f8f0affbee3de38d6dc56b2b /src/displayapp/screens/settings
parentd7fa000b851024f45e85e0cd0aa688ff088cf957 (diff)
implemented continuous vibration pattern for incoming calls
Diffstat (limited to 'src/displayapp/screens/settings')
-rw-r--r--src/displayapp/screens/settings/QuickSettings.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/displayapp/screens/settings/QuickSettings.cpp b/src/displayapp/screens/settings/QuickSettings.cpp
index 3994794d..7681546f 100644
--- a/src/displayapp/screens/settings/QuickSettings.cpp
+++ b/src/displayapp/screens/settings/QuickSettings.cpp
@@ -140,7 +140,7 @@ void QuickSettings::OnButtonEvent(lv_obj_t* object, lv_event_t event) {
if (lv_obj_get_state(btn3, LV_BTN_PART_MAIN) & LV_STATE_CHECKED) {
settingsController.SetVibrationStatus(Controllers::Settings::Vibration::ON);
- motorController.SetDuration(35);
+ motorController.RunForDuration(35);
lv_label_set_text_static(btn3_lvl, Symbols::notificationsOn);
} else {
settingsController.SetVibrationStatus(Controllers::Settings::Vibration::OFF);