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-rw-r--r--src/systemtask/SystemTask.cpp44
-rw-r--r--src/systemtask/SystemTask.h6
2 files changed, 25 insertions, 25 deletions
diff --git a/src/systemtask/SystemTask.cpp b/src/systemtask/SystemTask.cpp
index ebd93f96..e54ebccb 100644
--- a/src/systemtask/SystemTask.cpp
+++ b/src/systemtask/SystemTask.cpp
@@ -258,7 +258,7 @@ void SystemTask::Work() {
nimbleController.RestartFastAdv();
}
- state = Running;
+ state = SystemTaskState::Running;
isDimmed = false;
break;
case Messages::TouchWakeUp: {
@@ -277,7 +277,7 @@ void SystemTask::Work() {
if (doNotGoToSleep) {
break;
}
- state = GoingToSleep; // Already set in PushMessage()
+ state = SystemTaskState::GoingToSleep; // Already set in PushMessage()
NRF_LOG_INFO("[systemtask] Going to sleep");
xTimerStop(idleTimer, 0);
xTimerStop(dimTimer, 0);
@@ -293,7 +293,7 @@ void SystemTask::Work() {
break;
case Messages::OnNewNotification:
if (settingsController.GetNotificationStatus() == Pinetime::Controllers::Settings::Notification::ON) {
- if (state == Sleeping) {
+ if (state == SystemTaskState::Sleeping) {
GoToRunning();
} else {
ReloadIdleTimer();
@@ -302,14 +302,14 @@ void SystemTask::Work() {
}
break;
case Messages::OnTimerDone:
- if (state == Sleeping) {
+ if (state == SystemTaskState::Sleeping) {
GoToRunning();
}
motorController.RunForDuration(35);
displayApp.PushMessage(Pinetime::Applications::Display::Messages::TimerDone);
break;
case Messages::SetOffAlarm:
- if (state == Sleeping) {
+ if (state == SystemTaskState::Sleeping) {
GoToRunning();
}
motorController.StartRinging();
@@ -325,7 +325,7 @@ void SystemTask::Work() {
break;
case Messages::BleFirmwareUpdateStarted:
doNotGoToSleep = true;
- if (state == Sleeping) {
+ if (state == SystemTaskState::Sleeping) {
GoToRunning();
}
displayApp.PushMessage(Pinetime::Applications::Display::Messages::BleFirmwareUpdateStarted);
@@ -340,7 +340,7 @@ void SystemTask::Work() {
case Messages::StartFileTransfer:
NRF_LOG_INFO("[systemtask] FS Started");
doNotGoToSleep = true;
- if (state == Sleeping) {
+ if (state == SystemTaskState::Sleeping) {
GoToRunning();
}
// TODO add intent of fs access icon or something
@@ -391,7 +391,7 @@ void SystemTask::Work() {
touchPanel.Sleep();
}
- state = Sleeping;
+ state = SystemTaskState::Sleeping;
break;
case Messages::OnNewDay:
// We might be sleeping (with TWI device disabled.
@@ -402,7 +402,7 @@ void SystemTask::Work() {
using Pinetime::Controllers::AlarmController;
if (settingsController.GetChimeOption() == Controllers::Settings::ChimesOption::Hours &&
alarmController.State() != AlarmController::AlarmState::Alerting) {
- if (state == Sleeping) {
+ if (state == SystemTaskState::Sleeping) {
GoToRunning();
displayApp.PushMessage(Pinetime::Applications::Display::Messages::Clock);
}
@@ -413,7 +413,7 @@ void SystemTask::Work() {
using Pinetime::Controllers::AlarmController;
if (settingsController.GetChimeOption() == Controllers::Settings::ChimesOption::HalfHours &&
alarmController.State() != AlarmController::AlarmState::Alerting) {
- if (state == Sleeping) {
+ if (state == SystemTaskState::Sleeping) {
GoToRunning();
displayApp.PushMessage(Pinetime::Applications::Display::Messages::Clock);
}
@@ -424,7 +424,7 @@ void SystemTask::Work() {
batteryController.ReadPowerState();
motorController.RunForDuration(15);
ReloadIdleTimer();
- if (state == Sleeping) {
+ if (state == SystemTaskState::Sleeping) {
GoToRunning();
}
break;
@@ -435,7 +435,7 @@ void SystemTask::Work() {
nimbleController.NotifyBatteryLevel(batteryController.PercentRemaining());
break;
case Messages::OnPairing:
- if (state == Sleeping) {
+ if (state == SystemTaskState::Sleeping) {
GoToRunning();
}
motorController.RunForDuration(35);
@@ -476,11 +476,11 @@ void SystemTask::Work() {
}
void SystemTask::UpdateMotion() {
- if (state == GoingToSleep || state == WakingUp) {
+ if (state == SystemTaskState::GoingToSleep || state == SystemTaskState::WakingUp) {
return;
}
- if (state == Sleeping && !(settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::RaiseWrist) ||
+ if (state == SystemTaskState::Sleeping && !(settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::RaiseWrist) ||
settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::Shake))) {
return;
}
@@ -496,7 +496,7 @@ void SystemTask::UpdateMotion() {
motionController.Update(motionValues.x, motionValues.y, motionValues.z, motionValues.steps);
if (settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::RaiseWrist) &&
- motionController.Should_RaiseWake(state == Sleeping)) {
+ motionController.Should_RaiseWake(state == SystemTaskState::Sleeping)) {
GoToRunning();
}
if (settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::Shake) &&
@@ -517,7 +517,7 @@ void SystemTask::HandleButtonAction(Controllers::ButtonActions action) {
switch (action) {
case Actions::Click:
// If the first action after fast wakeup is a click, it should be ignored.
- if (!fastWakeUpDone && state != GoingToSleep) {
+ if (!fastWakeUpDone && state != SystemTaskState::GoingToSleep) {
displayApp.PushMessage(Applications::Display::Messages::ButtonPushed);
}
break;
@@ -538,16 +538,16 @@ void SystemTask::HandleButtonAction(Controllers::ButtonActions action) {
}
void SystemTask::GoToRunning() {
- if (state == Sleeping) {
- state = WakingUp;
+ if (state == SystemTaskState::Sleeping) {
+ state = SystemTaskState::WakingUp;
PushMessage(Messages::GoToRunning);
}
}
void SystemTask::OnTouchEvent() {
- if (state == Running) {
+ if (state == SystemTaskState::Running) {
PushMessage(Messages::OnTouchEvent);
- } else if (state == Sleeping) {
+ } else if (state == SystemTaskState::Sleeping) {
if (settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::SingleTap) or
settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::DoubleTap)) {
PushMessage(Messages::TouchWakeUp);
@@ -557,7 +557,7 @@ void SystemTask::OnTouchEvent() {
void SystemTask::PushMessage(System::Messages msg) {
if (msg == Messages::GoToSleep && !doNotGoToSleep) {
- state = GoingToSleep;
+ state = SystemTaskState::GoingToSleep;
}
if (in_isr()) {
@@ -592,7 +592,7 @@ void SystemTask::OnIdle() {
}
void SystemTask::ReloadIdleTimer() {
- if (state != Running) {
+ if (state != SystemTaskState::Running) {
return;
}
if (isDimmed) {
diff --git a/src/systemtask/SystemTask.h b/src/systemtask/SystemTask.h
index 1a50f095..d1e4a004 100644
--- a/src/systemtask/SystemTask.h
+++ b/src/systemtask/SystemTask.h
@@ -53,7 +53,7 @@ namespace Pinetime {
namespace System {
class SystemTask {
public:
- enum SystemTaskState { Sleeping, Running, GoingToSleep, WakingUp };
+ enum class SystemTaskState { Sleeping, Running, GoingToSleep, WakingUp };
SystemTask(Drivers::SpiMaster& spi,
Drivers::St7789& lcd,
Pinetime::Drivers::SpiNorFlash& spiNorFlash,
@@ -92,7 +92,7 @@ namespace Pinetime {
};
bool IsSleeping() const {
- return state == Sleeping || state == WakingUp;
+ return state == SystemTaskState::Sleeping || state == SystemTaskState::WakingUp;
}
private:
@@ -137,7 +137,7 @@ namespace Pinetime {
TimerHandle_t measureBatteryTimer;
bool doNotGoToSleep = false;
bool isDimmed = false;
- SystemTaskState state = Running;
+ SystemTaskState state = SystemTaskState::Running;
void HandleButtonAction(Controllers::ButtonActions action);
bool fastWakeUpDone = false;