diff options
Diffstat (limited to 'src/DisplayApp/Screens')
-rw-r--r-- | src/DisplayApp/Screens/DropDownDemo.cpp | 64 | ||||
-rw-r--r-- | src/DisplayApp/Screens/DropDownDemo.h | 29 |
2 files changed, 93 insertions, 0 deletions
diff --git a/src/DisplayApp/Screens/DropDownDemo.cpp b/src/DisplayApp/Screens/DropDownDemo.cpp new file mode 100644 index 00000000..735a0cce --- /dev/null +++ b/src/DisplayApp/Screens/DropDownDemo.cpp @@ -0,0 +1,64 @@ +#include <libs/lvgl/lvgl.h> +#include <libraries/log/nrf_log.h> +#include "DropDownDemo.h" +#include "../DisplayApp.h" + +using namespace Pinetime::Applications::Screens; +extern lv_font_t jetbrains_mono_extrabold_compressed; +extern lv_font_t jetbrains_mono_bold_20; + +DropDownDemo::DropDownDemo(Pinetime::Applications::DisplayApp *app) : Screen(app) { + // Create the dropdown object, with many item, and fix its height + ddlist = lv_ddlist_create(lv_scr_act(), NULL); + lv_ddlist_set_options(ddlist, "Apple\n" + "Banana\n" + "Orange\n" + "Melon\n" + "Grape\n" + "Raspberry\n" + "A\n" + "B\n" + "C\n" + "D\n" + "E"); + lv_ddlist_set_fix_width(ddlist, 150); + lv_ddlist_set_draw_arrow(ddlist, true); + lv_ddlist_set_fix_height(ddlist, 150); + lv_obj_align(ddlist, NULL, LV_ALIGN_IN_TOP_MID, 0, 20); +} + +DropDownDemo::~DropDownDemo() { + // Reset the touchmode + app->SetTouchMode(DisplayApp::TouchModes::Gestures); + lv_obj_clean(lv_scr_act()); +} + +bool DropDownDemo::Refresh() { + auto* list = static_cast<lv_ddlist_ext_t *>(ddlist->ext_attr); + + // Switch touchmode to Polling if the dropdown is opened. This will allow to scroll inside the + // dropdown while it is opened. + // Disable the polling mode when the dropdown is closed to be able to handle the gestures. + if(list->opened) + app->SetTouchMode(DisplayApp::TouchModes::Polling); + else + app->SetTouchMode(DisplayApp::TouchModes::Gestures); + return running; +} + +bool DropDownDemo::OnButtonPushed() { + running = false; + return true; +} + +bool DropDownDemo::OnTouchEvent(Pinetime::Applications::TouchEvents event) { + // If the dropdown is opened, notify Display app that it doesn't need to handle the event + // (this will prevent displayApp from going back to the menu or clock scree). + auto* list = static_cast<lv_ddlist_ext_t *>(ddlist->ext_attr); + if(list->opened) { + return true; + } else { + return false; + } +} + diff --git a/src/DisplayApp/Screens/DropDownDemo.h b/src/DisplayApp/Screens/DropDownDemo.h new file mode 100644 index 00000000..7c75efc0 --- /dev/null +++ b/src/DisplayApp/Screens/DropDownDemo.h @@ -0,0 +1,29 @@ +#pragma once + +#include <cstdint> +#include "Screen.h" +#include <bits/unique_ptr.h> +#include <libs/lvgl/src/lv_core/lv_style.h> +#include <libs/lvgl/src/lv_core/lv_obj.h> + +namespace Pinetime { + namespace Applications { + namespace Screens { + + class DropDownDemo : public Screen{ + public: + DropDownDemo(DisplayApp* app); + ~DropDownDemo() override; + + bool Refresh() override; + bool OnButtonPushed() override; + bool OnTouchEvent(TouchEvents event) override; + + private: + lv_obj_t * ddlist; + bool running = true; + bool isDropDownOpened = false; + }; + } + } +} |