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+/* Copyright (C) 2021 mruss77, Florian
+
+ This file is part of InfiniTime.
+
+ InfiniTime is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published
+ by the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ InfiniTime is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <https://www.gnu.org/licenses/>.
+*/
+#include "AlarmController.h"
+#include "systemtask/SystemTask.h"
+#include "app_timer.h"
+#include "task.h"
+#include <chrono>
+
+using namespace Pinetime::Controllers;
+using namespace std::chrono_literals;
+
+AlarmController::AlarmController(Controllers::DateTime& dateTimeController) : dateTimeController {dateTimeController} {
+}
+
+APP_TIMER_DEF(alarmAppTimer);
+
+namespace {
+ void SetOffAlarm(void* p_context) {
+ auto* controller = static_cast<Pinetime::Controllers::AlarmController*>(p_context);
+ if (controller != nullptr) {
+ controller->SetOffAlarmNow();
+ }
+ }
+}
+
+void AlarmController::Init(System::SystemTask* systemTask) {
+ app_timer_create(&alarmAppTimer, APP_TIMER_MODE_SINGLE_SHOT, SetOffAlarm);
+ this->systemTask = systemTask;
+}
+
+void AlarmController::SetAlarmTime(uint8_t alarmHr, uint8_t alarmMin) {
+ hours = alarmHr;
+ minutes = alarmMin;
+}
+
+void AlarmController::ScheduleAlarm() {
+ // Determine the next time the alarm needs to go off and set the app_timer
+ app_timer_stop(alarmAppTimer);
+
+ auto now = dateTimeController.CurrentDateTime();
+ alarmTime = now;
+ time_t ttAlarmTime = std::chrono::system_clock::to_time_t(alarmTime);
+ tm* tmAlarmTime = std::localtime(&ttAlarmTime);
+
+ // If the time being set has already passed today,the alarm should be set for tomorrow
+ if (hours < dateTimeController.Hours() || (hours == dateTimeController.Hours() && minutes <= dateTimeController.Minutes())) {
+ tmAlarmTime->tm_mday += 1;
+ // tm_wday doesn't update automatically
+ tmAlarmTime->tm_wday = (tmAlarmTime->tm_wday + 1) % 7;
+ }
+
+ tmAlarmTime->tm_hour = hours;
+ tmAlarmTime->tm_min = minutes;
+ tmAlarmTime->tm_sec = 0;
+
+ // if alarm is in weekday-only mode, make sure it shifts to the next weekday
+ if (recurrence == RecurType::Weekdays) {
+ if (tmAlarmTime->tm_wday == 0) { // Sunday, shift 1 day
+ tmAlarmTime->tm_mday += 1;
+ } else if (tmAlarmTime->tm_wday == 6) { // Saturday, shift 2 days
+ tmAlarmTime->tm_mday += 2;
+ }
+ }
+ tmAlarmTime->tm_isdst = -1; // use system timezone setting to determine DST
+
+ // now can convert back to a time_point
+ alarmTime = std::chrono::system_clock::from_time_t(std::mktime(tmAlarmTime));
+ auto mSecToAlarm = std::chrono::duration_cast<std::chrono::milliseconds>(alarmTime - now).count();
+ app_timer_start(alarmAppTimer, APP_TIMER_TICKS(mSecToAlarm), this);
+
+ state = AlarmState::Set;
+}
+
+uint32_t AlarmController::SecondsToAlarm() {
+ return std::chrono::duration_cast<std::chrono::seconds>(alarmTime - dateTimeController.CurrentDateTime()).count();
+}
+
+void AlarmController::DisableAlarm() {
+ app_timer_stop(alarmAppTimer);
+ state = AlarmState::Not_Set;
+}
+
+void AlarmController::SetOffAlarmNow() {
+ state = AlarmState::Alerting;
+ systemTask->PushMessage(System::Messages::SetOffAlarm);
+}
+
+void AlarmController::StopAlerting() {
+ systemTask->PushMessage(System::Messages::StopRinging);
+
+ // Alarm state is off unless this is a recurring alarm
+ if (recurrence == RecurType::None) {
+ state = AlarmState::Not_Set;
+ } else {
+ state = AlarmState::Set;
+ // set next instance
+ ScheduleAlarm();
+ }
+}