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Diffstat (limited to 'src/displayapp/screens/Alarm.h')
-rw-r--r-- | src/displayapp/screens/Alarm.h | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/src/displayapp/screens/Alarm.h b/src/displayapp/screens/Alarm.h new file mode 100644 index 00000000..32a14d2f --- /dev/null +++ b/src/displayapp/screens/Alarm.h @@ -0,0 +1,56 @@ +/* Copyright (C) 2021 mruss77, Florian + + This file is part of InfiniTime. + + InfiniTime is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published + by the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + InfiniTime is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <https://www.gnu.org/licenses/>. +*/ +#pragma once + +#include "Screen.h" +#include "systemtask/SystemTask.h" +#include "../LittleVgl.h" +#include "components/alarm/AlarmController.h" + +namespace Pinetime { + namespace Applications { + namespace Screens { + class Alarm : public Screen { + public: + Alarm(DisplayApp* app, Controllers::AlarmController& alarmController); + ~Alarm() override; + void SetAlerting(); + void OnButtonEvent(lv_obj_t* obj, lv_event_t event); + bool OnButtonPushed() override; + + private: + bool running; + uint8_t alarmHours; + uint8_t alarmMinutes; + Controllers::AlarmController& alarmController; + + lv_obj_t *time, *btnEnable, *txtEnable, *btnMinutesUp, *btnMinutesDown, *btnHoursUp, *btnHoursDown, *txtMinUp, *txtMinDown, + *txtHrUp, *txtHrDown, *btnRecur, *txtRecur, *btnMessage, *txtMessage, *btnInfo, *txtInfo; + + enum class EnableButtonState { On, Off, Alerting }; + void SetEnableButtonState(); + void SetRecurButtonState(); + void SetAlarm(); + void ShowInfo(); + void HideInfo(); + void ToggleRecurrence(); + void UpdateAlarmTime(); + }; + }; + }; +} |