diff options
Diffstat (limited to 'src/displayapp/screens/FlashLight.cpp')
-rw-r--r-- | src/displayapp/screens/FlashLight.cpp | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/src/displayapp/screens/FlashLight.cpp b/src/displayapp/screens/FlashLight.cpp new file mode 100644 index 00000000..0ef1b333 --- /dev/null +++ b/src/displayapp/screens/FlashLight.cpp @@ -0,0 +1,79 @@ +#include "FlashLight.h" +#include "../DisplayApp.h" +#include "Symbols.h" + +using namespace Pinetime::Applications::Screens; + +namespace { + static void event_handler(lv_obj_t * obj, lv_event_t event) { + FlashLight* screen = static_cast<FlashLight *>(obj->user_data); + screen->OnClickEvent(obj, event); + } +} + +FlashLight::FlashLight( + Pinetime::Applications::DisplayApp *app, + System::SystemTask &systemTask, + Controllers::BrightnessController& brightness) : + Screen(app), + systemTask{systemTask}, + brightness{brightness} + +{ + brightness.Backup(); + brightness.Set(Controllers::BrightnessController::Levels::High); + // Set the background + lv_obj_set_style_local_bg_color(lv_scr_act(), LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0xFFFFFF)); + + flashLight = lv_label_create(lv_scr_act(), NULL); + lv_obj_set_style_local_text_color(flashLight, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x000000)); + lv_obj_set_style_local_text_font(flashLight, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &lv_font_sys_48); + lv_label_set_text_static(flashLight, Symbols::highlight); + lv_obj_align(flashLight, NULL, LV_ALIGN_CENTER, 0, 0); + + backgroundAction = lv_label_create(lv_scr_act(), nullptr); + lv_label_set_long_mode(backgroundAction, LV_LABEL_LONG_CROP); + lv_obj_set_size(backgroundAction, 240, 240); + lv_obj_set_pos(backgroundAction, 0, 0); + lv_label_set_text(backgroundAction, ""); + lv_obj_set_click(backgroundAction, true); + backgroundAction->user_data = this; + lv_obj_set_event_cb(backgroundAction, event_handler); + + systemTask.PushMessage(Pinetime::System::SystemTask::Messages::DisableSleeping); + +} + + +FlashLight::~FlashLight() { + lv_obj_clean(lv_scr_act()); + lv_obj_set_style_local_bg_color(lv_scr_act(), LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x000000)); + brightness.Restore(); + systemTask.PushMessage(Pinetime::System::SystemTask::Messages::EnableSleeping); +} + +void FlashLight::OnClickEvent(lv_obj_t *obj, lv_event_t event) { + if(obj == backgroundAction) { + if (event == LV_EVENT_CLICKED) { + isOn = !isOn; + + if ( isOn ) { + lv_obj_set_style_local_bg_color(lv_scr_act(), LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0xFFFFFF)); + lv_obj_set_style_local_text_color(flashLight, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x000000)); + } else { + lv_obj_set_style_local_bg_color(lv_scr_act(), LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x000000)); + lv_obj_set_style_local_text_color(flashLight, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0xFFFFFF)); + } + + } + } +} + +bool FlashLight::Refresh() { + return running; +} + +bool FlashLight::OnTouchEvent(Pinetime::Applications::TouchEvents event) { + return true; +} + |