diff options
Diffstat (limited to 'src/displayapp/screens/HeartRate.cpp')
-rw-r--r-- | src/displayapp/screens/HeartRate.cpp | 115 |
1 files changed, 115 insertions, 0 deletions
diff --git a/src/displayapp/screens/HeartRate.cpp b/src/displayapp/screens/HeartRate.cpp new file mode 100644 index 00000000..d55ed019 --- /dev/null +++ b/src/displayapp/screens/HeartRate.cpp @@ -0,0 +1,115 @@ +#include <libs/lvgl/lvgl.h> +#include "HeartRate.h" +#include <components/heartrate/HeartRateController.h> + +#include "../DisplayApp.h" + +using namespace Pinetime::Applications::Screens; +extern lv_font_t jetbrains_mono_extrabold_compressed; +extern lv_font_t jetbrains_mono_bold_20; + +namespace { + const char *ToString(Pinetime::Controllers::HeartRateController::States s) { + switch (s) { + case Pinetime::Controllers::HeartRateController::States::NotEnoughData: + return "Not enough data,\nplease wait..."; + case Pinetime::Controllers::HeartRateController::States::NoTouch: + return "No touch detected"; + case Pinetime::Controllers::HeartRateController::States::Running: + return "Measuring..."; + case Pinetime::Controllers::HeartRateController::States::Stopped: + return "Stopped"; + } + return ""; + } + + static void btnStartStopEventHandler(lv_obj_t *obj, lv_event_t event) { + HeartRate *screen = static_cast<HeartRate *>(obj->user_data); + screen->OnStartStopEvent(event); + } +} + +HeartRate::HeartRate(Pinetime::Applications::DisplayApp *app, Controllers::HeartRateController& heartRateController) : Screen(app), heartRateController{heartRateController} { + label_bpm = lv_label_create(lv_scr_act(), NULL); + + labelStyle = const_cast<lv_style_t *>(lv_label_get_style(label_bpm, LV_LABEL_STYLE_MAIN)); + labelStyle->text.font = &jetbrains_mono_bold_20; + + lv_style_copy(&labelBigStyle, labelStyle); + labelBigStyle.text.font = &jetbrains_mono_extrabold_compressed; + + lv_label_set_style(label_bpm, LV_LABEL_STYLE_MAIN, labelStyle); + + label_hr = lv_label_create(lv_scr_act(), NULL); + lv_label_set_style(label_hr, LV_LABEL_STYLE_MAIN, &labelBigStyle); + lv_obj_align(label_hr, lv_scr_act(), LV_ALIGN_CENTER, -70, -40); + lv_label_set_text(label_hr, "000"); + + lv_label_set_text(label_bpm, "Heart rate BPM"); + lv_obj_align(label_bpm, label_hr, LV_ALIGN_OUT_TOP_MID, 0, -20); + + + label_status = lv_label_create(lv_scr_act(), NULL); + lv_label_set_text(label_status, ToString(Pinetime::Controllers::HeartRateController::States::NotEnoughData)); + lv_label_set_style(label_status, LV_LABEL_STYLE_MAIN, labelStyle); + lv_obj_align(label_status, label_hr, LV_ALIGN_OUT_BOTTOM_MID, 0, 10); + + btn_startStop = lv_btn_create(lv_scr_act(), NULL); + btn_startStop->user_data = this; + lv_obj_set_height(btn_startStop, 50); + lv_obj_set_event_cb(btn_startStop, btnStartStopEventHandler); + lv_obj_align(btn_startStop, nullptr, LV_ALIGN_IN_BOTTOM_MID, 0, 0); + + label_startStop = lv_label_create(btn_startStop, nullptr); + UpdateStartStopButton(heartRateController.State() != Controllers::HeartRateController::States::Stopped); +} + +HeartRate::~HeartRate() { + lv_obj_clean(lv_scr_act()); +} + +bool HeartRate::Refresh() { + char hr[4]; + + auto state = heartRateController.State(); + switch(state) { + case Controllers::HeartRateController::States::NoTouch: + case Controllers::HeartRateController::States::NotEnoughData: + case Controllers::HeartRateController::States::Stopped: + lv_label_set_text(label_hr, "000"); + break; + default: + sprintf(hr, "%03d", heartRateController.HeartRate()); + lv_label_set_text(label_hr, hr); + } + + lv_label_set_text(label_status, ToString(state)); + lv_obj_align(label_status, label_hr, LV_ALIGN_OUT_BOTTOM_MID, 0, 10); + + return running; +} + +bool HeartRate::OnButtonPushed() { + running = false; + return true; +} + +void HeartRate::OnStartStopEvent(lv_event_t event) { + if (event == LV_EVENT_CLICKED) { + if(heartRateController.State() == Controllers::HeartRateController::States::Stopped) { + heartRateController.Start(); + UpdateStartStopButton(heartRateController.State() != Controllers::HeartRateController::States::Stopped); + } + else { + heartRateController.Stop(); + UpdateStartStopButton(heartRateController.State() != Controllers::HeartRateController::States::Stopped); + } + } +} + +void HeartRate::UpdateStartStopButton(bool isRunning) { + if(isRunning) + lv_label_set_text(label_startStop, "Stop"); + else + lv_label_set_text(label_startStop, "Start"); +} |