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-rw-r--r--src/displayapp/screens/Paddle.h64
1 files changed, 31 insertions, 33 deletions
diff --git a/src/displayapp/screens/Paddle.h b/src/displayapp/screens/Paddle.h
index 453d99ae..438b4992 100644
--- a/src/displayapp/screens/Paddle.h
+++ b/src/displayapp/screens/Paddle.h
@@ -11,39 +11,37 @@ namespace Pinetime {
namespace Applications {
namespace Screens {
- class Paddle : public Screen{
- public:
- Paddle(DisplayApp* app, Pinetime::Components::LittleVgl& lvgl);
- ~Paddle() override;
-
- bool Refresh() override;
-
- bool OnTouchEvent(TouchEvents event) override;
- bool OnTouchEvent(uint16_t x, uint16_t y) override;
-
- private:
- Pinetime::Components::LittleVgl& lvgl;
-
- int paddleBottomY = 90; // bottom extreme of the paddle
- int paddleTopY = 150; //top extreme of the paddle
-
- int ballX = 107; // Initial x_coordinate for the ball (12px offset from the center to counteract the ball's 24px size)
- int ballY = 107; // Initial y_coordinate for the ball
-
- int dx = 2; // Velocity of the ball in the x_coordinate
- int dy = 3; // Velocity of the ball in the y_coordinate
-
- int counter = 0; // init Frame refresh limit counter
- int score = 0;
-
- lv_img_dsc_t paddle;
- lv_img_dsc_t ball;
-
- lv_obj_t* points;
- lv_obj_t* paddle_image; // pointer to paddle image
- lv_obj_t* ball_image; // pointer to ball image
-
-
+ class Paddle : public Screen {
+ public:
+ Paddle(DisplayApp* app, Pinetime::Components::LittleVgl& lvgl);
+ ~Paddle() override;
+
+ bool Refresh() override;
+
+ bool OnTouchEvent(TouchEvents event) override;
+ bool OnTouchEvent(uint16_t x, uint16_t y) override;
+
+ private:
+ Pinetime::Components::LittleVgl& lvgl;
+
+ int paddleBottomY = 90; // bottom extreme of the paddle
+ int paddleTopY = 150; // top extreme of the paddle
+
+ int ballX = 107; // Initial x_coordinate for the ball (12px offset from the center to counteract the ball's 24px size)
+ int ballY = 107; // Initial y_coordinate for the ball
+
+ int dx = 2; // Velocity of the ball in the x_coordinate
+ int dy = 3; // Velocity of the ball in the y_coordinate
+
+ int counter = 0; // init Frame refresh limit counter
+ int score = 0;
+
+ lv_img_dsc_t paddle;
+ lv_img_dsc_t ball;
+
+ lv_obj_t* points;
+ lv_obj_t* paddle_image; // pointer to paddle image
+ lv_obj_t* ball_image; // pointer to ball image
};
}
}