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path: root/src/displayapp/screens/settings/SettingShakeThreshold.cpp
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Diffstat (limited to 'src/displayapp/screens/settings/SettingShakeThreshold.cpp')
-rw-r--r--src/displayapp/screens/settings/SettingShakeThreshold.cpp137
1 files changed, 137 insertions, 0 deletions
diff --git a/src/displayapp/screens/settings/SettingShakeThreshold.cpp b/src/displayapp/screens/settings/SettingShakeThreshold.cpp
new file mode 100644
index 00000000..9d40fcf9
--- /dev/null
+++ b/src/displayapp/screens/settings/SettingShakeThreshold.cpp
@@ -0,0 +1,137 @@
+#include "displayapp/screens/settings/SettingShakeThreshold.h"
+#include <lvgl/lvgl.h>
+#include "displayapp/DisplayApp.h"
+#include "displayapp/screens/Screen.h"
+#include "displayapp/screens/Symbols.h"
+
+using namespace Pinetime::Applications::Screens;
+
+namespace {
+ void event_handler(lv_obj_t* obj, lv_event_t event) {
+ SettingShakeThreshold* screen = static_cast<SettingShakeThreshold*>(obj->user_data);
+ screen->UpdateSelected(obj, event);
+ }
+}
+
+SettingShakeThreshold::SettingShakeThreshold(DisplayApp* app,
+ Controllers::Settings& settingsController,
+ Controllers::MotionController& motionController,
+ System::SystemTask& systemTask)
+ : Screen(app), settingsController {settingsController}, motionController {motionController}, systemTask {systemTask} {
+
+ lv_obj_t* title = lv_label_create(lv_scr_act(), nullptr);
+ lv_label_set_text_static(title, "Wake Sensitivity");
+ lv_label_set_align(title, LV_LABEL_ALIGN_CENTER);
+ lv_obj_align(title, lv_scr_act(), LV_ALIGN_IN_TOP_MID, 0, 0);
+
+ positionArc = lv_arc_create(lv_scr_act(), nullptr);
+ positionArc->user_data = this;
+
+ lv_obj_set_event_cb(positionArc, event_handler);
+ lv_arc_set_bg_angles(positionArc, 180, 360);
+ lv_arc_set_range(positionArc, 0, 4095);
+ lv_arc_set_adjustable(positionArc, true);
+ lv_obj_set_width(positionArc, lv_obj_get_width(lv_scr_act()) - 10);
+ lv_obj_set_height(positionArc, 240);
+ lv_obj_align(positionArc, title, LV_ALIGN_OUT_BOTTOM_MID, 0, 0);
+
+ animArc = lv_arc_create(positionArc, positionArc);
+ lv_arc_set_adjustable(animArc, false);
+ lv_obj_set_width(animArc, lv_obj_get_width(positionArc));
+ lv_obj_set_height(animArc, lv_obj_get_height(positionArc));
+ lv_obj_align_mid(animArc, positionArc, LV_ALIGN_CENTER, 0, 0);
+ lv_obj_set_style_local_line_opa(animArc, LV_ARC_PART_BG, LV_STATE_DEFAULT, 0);
+ lv_obj_set_style_local_line_opa(animArc, LV_ARC_PART_INDIC, LV_STATE_DEFAULT, LV_OPA_70);
+ lv_obj_set_style_local_line_opa(animArc, LV_ARC_PART_KNOB, LV_STATE_DEFAULT, LV_OPA_0);
+ lv_obj_set_style_local_line_color(animArc, LV_ARC_PART_INDIC, LV_STATE_DEFAULT, LV_COLOR_RED);
+ lv_obj_set_style_local_bg_color(animArc, LV_ARC_PART_BG, LV_STATE_CHECKED, LV_COLOR_TRANSP);
+
+ animArc->user_data = this;
+ lv_obj_set_click(animArc, false);
+
+ calButton = lv_btn_create(lv_scr_act(), nullptr);
+ calButton->user_data = this;
+ lv_obj_set_event_cb(calButton, event_handler);
+ lv_obj_set_height(calButton, 80);
+ lv_obj_set_width(calButton, 200);
+ lv_obj_align(calButton, lv_scr_act(), LV_ALIGN_IN_BOTTOM_MID, 0, 0);
+ lv_btn_set_checkable(calButton, true);
+ calLabel = lv_label_create(calButton, NULL);
+ lv_label_set_text(calLabel, "Calibrate");
+
+ lv_arc_set_value(positionArc, settingsController.GetShakeThreshold());
+
+ vDecay = xTaskGetTickCount();
+ calibrating = false;
+ EnableForCal = false;
+ if(!settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::Shake)){
+ EnableForCal = true;
+ settingsController.setWakeUpMode(Pinetime::Controllers::Settings::WakeUpMode::Shake,true);
+ }
+ refreshTask = lv_task_create(RefreshTaskCallback, LV_DISP_DEF_REFR_PERIOD, LV_TASK_PRIO_MID, this);
+}
+
+SettingShakeThreshold::~SettingShakeThreshold() {
+ settingsController.SetShakeThreshold(lv_arc_get_value(positionArc));
+
+ if(EnableForCal){
+ settingsController.setWakeUpMode(Pinetime::Controllers::Settings::WakeUpMode::Shake,false);
+ EnableForCal = false;
+ }
+ lv_task_del(refreshTask);
+ settingsController.SaveSettings();
+ lv_obj_clean(lv_scr_act());
+}
+
+void SettingShakeThreshold::Refresh() {
+
+ if (calibrating == 1) {
+ if (xTaskGetTickCount() - vCalTime > pdMS_TO_TICKS(2000)) {
+ vCalTime = xTaskGetTickCount();
+ calibrating = 2;
+ lv_obj_set_style_local_bg_color(calButton, LV_BTN_PART_MAIN, LV_STATE_CHECKED, LV_COLOR_RED);
+ lv_obj_set_style_local_bg_color(calButton, LV_BTN_PART_MAIN, LV_STATE_CHECKED, LV_COLOR_RED);
+ lv_label_set_text(calLabel, "Shake!!");
+ }
+ }
+ if (calibrating == 2) {
+
+ if ((motionController.currentShakeSpeed() - 300) > lv_arc_get_value(positionArc)) {
+ lv_arc_set_value(positionArc, (int16_t) motionController.currentShakeSpeed() - 300);
+ }
+ if (xTaskGetTickCount() - vCalTime > pdMS_TO_TICKS(7500)) {
+ lv_btn_set_state(calButton, LV_STATE_DEFAULT);
+ lv_event_send(calButton, LV_EVENT_VALUE_CHANGED, NULL);
+ }
+ }
+ if (motionController.currentShakeSpeed() - 300 > lv_arc_get_value(animArc)) {
+ lv_arc_set_value(animArc, (uint16_t) motionController.currentShakeSpeed() - 300);
+ vDecay = xTaskGetTickCount();
+ } else if ((xTaskGetTickCount() - vDecay) > pdMS_TO_TICKS(1500)) {
+ lv_arc_set_value(animArc, lv_arc_get_value(animArc) - 25);
+ }
+}
+
+void SettingShakeThreshold::UpdateSelected(lv_obj_t* object, lv_event_t event) {
+
+ switch (event) {
+ case LV_EVENT_VALUE_CHANGED: {
+ if (object == calButton) {
+ if (lv_btn_get_state(calButton) == LV_BTN_STATE_CHECKED_RELEASED && calibrating == 0) {
+ lv_arc_set_value(positionArc, 0);
+ calibrating = 1;
+ vCalTime = xTaskGetTickCount();
+ lv_label_set_text(calLabel, "Ready!");
+ lv_obj_set_click(positionArc, false);
+ lv_obj_set_style_local_bg_color(calButton, LV_BTN_PART_MAIN, LV_STATE_CHECKED, LV_COLOR_GREEN);
+ lv_obj_set_style_local_bg_color(calButton, LV_BTN_PART_MAIN, LV_STATE_CHECKED, LV_COLOR_GREEN);
+ } else if (lv_btn_get_state(calButton) == LV_BTN_STATE_RELEASED) {
+ calibrating = 0;
+ lv_obj_set_click(positionArc, true);
+ lv_label_set_text(calLabel, "Calibrate");
+ }
+ break;
+ }
+ }
+ }
+}