diff options
Diffstat (limited to 'src/libs/lvgl/patches/0001-lv_refr-add-support-for-selecting-render-direction.patch')
-rw-r--r-- | src/libs/lvgl/patches/0001-lv_refr-add-support-for-selecting-render-direction.patch | 122 |
1 files changed, 0 insertions, 122 deletions
diff --git a/src/libs/lvgl/patches/0001-lv_refr-add-support-for-selecting-render-direction.patch b/src/libs/lvgl/patches/0001-lv_refr-add-support-for-selecting-render-direction.patch deleted file mode 100644 index 2996c063..00000000 --- a/src/libs/lvgl/patches/0001-lv_refr-add-support-for-selecting-render-direction.patch +++ /dev/null @@ -1,122 +0,0 @@ -From 1f57703589c6d202d9f6259f1d0fefe7bfd39061 Mon Sep 17 00:00:00 2001 -From: Koen Zandberg <koen@bergzand.net> -Date: Thu, 27 Feb 2020 16:33:06 +0100 -Subject: [PATCH] lv_refr: add support for selecting render direction - ---- - src/lv_core/lv_refr.c | 71 ++++++++++++++++++++++++++++------------ - src/lv_hal/lv_hal_disp.h | 6 ++++ - 2 files changed, 56 insertions(+), 21 deletions(-) - -diff --git a/src/lv_core/lv_refr.c b/src/lv_core/lv_refr.c -index 5ee3fbb2..e71e1629 100644 ---- a/src/lv_core/lv_refr.c -+++ b/src/lv_core/lv_refr.c -@@ -339,30 +339,59 @@ static void lv_refr_area(const lv_area_t * area_p) - } - } - -- /*Always use the full row*/ -- lv_coord_t row; -- lv_coord_t row_last = 0; -- for(row = area_p->y1; row + max_row - 1 <= y2; row += max_row) { -- /*Calc. the next y coordinates of VDB*/ -- vdb->area.x1 = area_p->x1; -- vdb->area.x2 = area_p->x2; -- vdb->area.y1 = row; -- vdb->area.y2 = row + max_row - 1; -- if(vdb->area.y2 > y2) vdb->area.y2 = y2; -- row_last = vdb->area.y2; -- lv_refr_area_part(area_p); -+ if (disp_refr->render_direction) { -+ /*Always use the full row*/ -+ lv_coord_t row; -+ lv_coord_t row_last = y2; -+ for(row = area_p->y2; row > max_row - 1 + area_p->y1; row -= max_row) { -+ /*Calc. the next y coordinates of VDB*/ -+ vdb->area.x1 = area_p->x1; -+ vdb->area.x2 = area_p->x2; -+ vdb->area.y1 = row - max_row + 1; -+ vdb->area.y2 = row; -+ if(vdb->area.y2 > y2) vdb->area.y2 = y2; -+ row_last = vdb->area.y1; -+ lv_refr_area_part(area_p); -+ } -+ -+ /*If the last (first) y coordinates are not handled yet ...*/ -+ if(area_p->y1 != row_last) { -+ /*Calc. the next y coordinates of VDB*/ -+ vdb->area.x1 = area_p->x1; -+ vdb->area.x2 = area_p->x2; -+ vdb->area.y1 = area_p->y1; -+ vdb->area.y2 = row; -+ -+ /*Refresh this part too*/ -+ lv_refr_area_part(area_p); -+ } - } -+ else { -+ /*Always use the full row*/ -+ lv_coord_t row; -+ lv_coord_t row_last = 0; -+ for(row = area_p->y1; row + max_row - 1 <= y2; row += max_row) { -+ /*Calc. the next y coordinates of VDB*/ -+ vdb->area.x1 = area_p->x1; -+ vdb->area.x2 = area_p->x2; -+ vdb->area.y1 = row; -+ vdb->area.y2 = row + max_row - 1; -+ if(vdb->area.y2 > y2) vdb->area.y2 = y2; -+ row_last = vdb->area.y2; -+ lv_refr_area_part(area_p); -+ } - -- /*If the last y coordinates are not handled yet ...*/ -- if(y2 != row_last) { -- /*Calc. the next y coordinates of VDB*/ -- vdb->area.x1 = area_p->x1; -- vdb->area.x2 = area_p->x2; -- vdb->area.y1 = row; -- vdb->area.y2 = y2; -+ /*If the last y coordinates are not handled yet ...*/ -+ if(y2 != row_last) { -+ /*Calc. the next y coordinates of VDB*/ -+ vdb->area.x1 = area_p->x1; -+ vdb->area.x2 = area_p->x2; -+ vdb->area.y1 = row; -+ vdb->area.y2 = y2; - -- /*Refresh this part too*/ -- lv_refr_area_part(area_p); -+ /*Refresh this part too*/ -+ lv_refr_area_part(area_p); -+ } - } - } - } -diff --git a/src/lv_hal/lv_hal_disp.h b/src/lv_hal/lv_hal_disp.h -index 8db692a0..eef22d98 100644 ---- a/src/lv_hal/lv_hal_disp.h -+++ b/src/lv_hal/lv_hal_disp.h -@@ -143,6 +143,7 @@ typedef struct _disp_t - uint8_t inv_area_joined[LV_INV_BUF_SIZE]; - uint32_t inv_p : 10; - -+ int render_direction; /**< 0 when rendering down, 1 when rendering up */ - /*Miscellaneous data*/ - uint32_t last_activity_time; /**< Last time there was activity on this display */ - } lv_disp_t; -@@ -230,6 +231,11 @@ lv_coord_t lv_disp_get_ver_res(lv_disp_t * disp); - */ - bool lv_disp_get_antialiasing(lv_disp_t * disp); - -+static inline void lv_disp_set_direction(lv_disp_t * disp, int direction) -+{ -+ disp->render_direction = direction; -+} -+ - //! @cond Doxygen_Suppress - - /** --- -2.24.1 - |