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-rw-r--r--src/CMakeLists.txt1
-rw-r--r--src/components/motion/MotionController.cpp29
-rw-r--r--src/components/motion/MotionController.h10
-rw-r--r--src/components/settings/Settings.h22
-rw-r--r--src/displayapp/Apps.h3
-rw-r--r--src/displayapp/DisplayApp.cpp5
-rw-r--r--src/displayapp/screens/settings/SettingShakeThreshold.cpp137
-rw-r--r--src/displayapp/screens/settings/SettingShakeThreshold.h36
-rw-r--r--src/displayapp/screens/settings/SettingWakeUp.cpp8
-rw-r--r--src/displayapp/screens/settings/SettingWakeUp.h2
-rw-r--r--src/displayapp/screens/settings/Settings.cpp15
-rw-r--r--src/systemtask/SystemTask.cpp20
12 files changed, 262 insertions, 26 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 80f900d4..062d8a50 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -448,6 +448,7 @@ list(APPEND SOURCE_FILES
displayapp/screens/settings/SettingSetDate.cpp
displayapp/screens/settings/SettingSetTime.cpp
displayapp/screens/settings/SettingChimes.cpp
+ displayapp/screens/settings/SettingShakeThreshold.cpp
## Watch faces
displayapp/icons/bg_clock.c
diff --git a/src/components/motion/MotionController.cpp b/src/components/motion/MotionController.cpp
index 97a8feb2..7dd32127 100644
--- a/src/components/motion/MotionController.cpp
+++ b/src/components/motion/MotionController.cpp
@@ -1,5 +1,5 @@
#include "components/motion/MotionController.h"
-
+#include "os/os_cputime.h"
using namespace Pinetime::Controllers;
void MotionController::Update(int16_t x, int16_t y, int16_t z, uint32_t nbSteps) {
@@ -7,7 +7,7 @@ void MotionController::Update(int16_t x, int16_t y, int16_t z, uint32_t nbSteps)
service->OnNewStepCountValue(nbSteps);
}
- if(service != nullptr && (this->x != x || this->y != y || this->z != z)) {
+ if (service != nullptr && (this->x != x || this->y != y || this->z != z)) {
service->OnNewMotionValues(x, y, z);
}
@@ -21,7 +21,7 @@ void MotionController::Update(int16_t x, int16_t y, int16_t z, uint32_t nbSteps)
}
}
-bool MotionController::ShouldWakeUp(bool isSleeping) {
+bool MotionController::Should_RaiseWake(bool isSleeping) {
if ((x + 335) <= 670 && z < 0) {
if (not isSleeping) {
if (y <= 0) {
@@ -43,6 +43,29 @@ bool MotionController::ShouldWakeUp(bool isSleeping) {
}
return false;
}
+
+bool MotionController::Should_ShakeWake(uint16_t thresh) {
+ bool wake = false;
+ auto diff = xTaskGetTickCount() - lastShakeTime;
+ lastShakeTime = xTaskGetTickCount();
+ /* Currently Polling at 10hz, If this ever goes faster scalar and EMA might need adjusting */
+ int32_t speed = std::abs(z + (y / 2) + (x / 4) - lastYForShake - lastZForShake) / diff * 100;
+ //(.2 * speed) + ((1 - .2) * accumulatedspeed);
+ // implemented without floats as .25Alpha
+ accumulatedspeed = (speed / 5) + ((accumulatedspeed / 5) * 4);
+
+ if (accumulatedspeed > thresh) {
+ wake = true;
+ }
+ lastXForShake = x / 4;
+ lastYForShake = y / 2;
+ lastZForShake = z;
+ return wake;
+}
+int32_t MotionController::currentShakeSpeed() {
+ return accumulatedspeed;
+}
+
void MotionController::IsSensorOk(bool isOk) {
isSensorOk = isOk;
}
diff --git a/src/components/motion/MotionController.h b/src/components/motion/MotionController.h
index 3eac7176..f80b11b9 100644
--- a/src/components/motion/MotionController.h
+++ b/src/components/motion/MotionController.h
@@ -35,8 +35,10 @@ namespace Pinetime {
uint32_t GetTripSteps() const {
return currentTripSteps;
}
- bool ShouldWakeUp(bool isSleeping);
+ bool Should_ShakeWake(uint16_t thresh);
+ bool Should_RaiseWake(bool isSleeping);
+ int32_t currentShakeSpeed();
void IsSensorOk(bool isOk);
bool IsSensorOk() const {
return isSensorOk;
@@ -59,6 +61,12 @@ namespace Pinetime {
bool isSensorOk = false;
DeviceTypes deviceType = DeviceTypes::Unknown;
Pinetime::Controllers::MotionService* service = nullptr;
+
+ int16_t lastXForShake = 0;
+ int16_t lastYForShake = 0;
+ int16_t lastZForShake = 0;
+ int32_t accumulatedspeed = 0;
+ uint32_t lastShakeTime = 0;
};
}
} \ No newline at end of file
diff --git a/src/components/settings/Settings.h b/src/components/settings/Settings.h
index 006b8c74..6de44aac 100644
--- a/src/components/settings/Settings.h
+++ b/src/components/settings/Settings.h
@@ -16,6 +16,7 @@ namespace Pinetime {
SingleTap = 0,
DoubleTap = 1,
RaiseWrist = 2,
+ Shake = 3,
};
enum class Colors : uint8_t {
White, Silver, Gray, Black, Red, Maroon, Yellow, Olive, Lime, Green, Cyan, Teal, Blue, Navy, Magenta, Purple, Orange
@@ -119,10 +120,23 @@ namespace Pinetime {
}
settings.screenTimeOut = timeout;
};
+
uint32_t GetScreenTimeOut() const {
return settings.screenTimeOut;
};
+ void SetShakeThreshold(uint16_t thresh){
+ if(settings.shakeWakeThreshold != thresh){
+ settings.shakeWakeThreshold = thresh;
+ settingsChanged = true;
+ }
+
+ }
+
+ int16_t GetShakeThreshold() const{
+ return settings.shakeWakeThreshold;
+ }
+
void setWakeUpMode(WakeUpMode wakeUp, bool enabled) {
if (enabled != isWakeUpModeOn(wakeUp)) {
settingsChanged = true;
@@ -137,13 +151,13 @@ namespace Pinetime {
case WakeUpMode::DoubleTap:
settings.wakeUpMode.set(static_cast<size_t>(WakeUpMode::SingleTap), false);
break;
- case WakeUpMode::RaiseWrist:
+ default:
break;
}
}
};
- std::bitset<3> getWakeUpModes() const {
+ std::bitset<4> getWakeUpModes() const {
return settings.wakeUpMode;
}
@@ -187,8 +201,8 @@ namespace Pinetime {
PineTimeStyle PTS;
- std::bitset<3> wakeUpMode {0};
-
+ std::bitset<4> wakeUpMode {0};
+ uint16_t shakeWakeThreshold = 150;
Controllers::BrightnessController::Levels brightLevel = Controllers::BrightnessController::Levels::Medium;
};
diff --git a/src/displayapp/Apps.h b/src/displayapp/Apps.h
index 79485d62..b876020e 100644
--- a/src/displayapp/Apps.h
+++ b/src/displayapp/Apps.h
@@ -37,7 +37,8 @@ namespace Pinetime {
SettingSetDate,
SettingSetTime,
SettingChimes,
- Error,
+ SettingShakeThreshold,
+ Error
};
}
}
diff --git a/src/displayapp/DisplayApp.cpp b/src/displayapp/DisplayApp.cpp
index 41a72a6f..7a73f123 100644
--- a/src/displayapp/DisplayApp.cpp
+++ b/src/displayapp/DisplayApp.cpp
@@ -48,6 +48,7 @@
#include "displayapp/screens/settings/SettingSetDate.h"
#include "displayapp/screens/settings/SettingSetTime.h"
#include "displayapp/screens/settings/SettingChimes.h"
+#include "displayapp/screens/settings/SettingShakeThreshold.h"
#include "libs/lv_conf.h"
@@ -423,6 +424,10 @@ void DisplayApp::LoadApp(Apps app, DisplayApp::FullRefreshDirections direction)
currentScreen = std::make_unique<Screens::SettingChimes>(this, settingsController);
ReturnApp(Apps::Settings, FullRefreshDirections::Down, TouchEvents::SwipeDown);
break;
+ case Apps::SettingShakeThreshold:
+ currentScreen = std::make_unique<Screens::SettingShakeThreshold>(this, settingsController,motionController,*systemTask);
+ ReturnApp(Apps::Settings, FullRefreshDirections::Down, TouchEvents::SwipeDown);
+ break;
case Apps::BatteryInfo:
currentScreen = std::make_unique<Screens::BatteryInfo>(this, batteryController);
ReturnApp(Apps::Settings, FullRefreshDirections::Down, TouchEvents::SwipeDown);
diff --git a/src/displayapp/screens/settings/SettingShakeThreshold.cpp b/src/displayapp/screens/settings/SettingShakeThreshold.cpp
new file mode 100644
index 00000000..1791b550
--- /dev/null
+++ b/src/displayapp/screens/settings/SettingShakeThreshold.cpp
@@ -0,0 +1,137 @@
+#include "SettingShakeThreshold.h"
+#include <lvgl/lvgl.h>
+#include "displayapp/DisplayApp.h"
+#include "displayapp/screens/Screen.h"
+#include "displayapp/screens/Symbols.h"
+
+using namespace Pinetime::Applications::Screens;
+
+namespace {
+ void event_handler(lv_obj_t* obj, lv_event_t event) {
+ SettingShakeThreshold* screen = static_cast<SettingShakeThreshold*>(obj->user_data);
+ screen->UpdateSelected(obj, event);
+ }
+}
+
+SettingShakeThreshold::SettingShakeThreshold(DisplayApp* app,
+ Controllers::Settings& settingsController,
+ Controllers::MotionController& motionController,
+ System::SystemTask& systemTask)
+ : Screen(app), settingsController {settingsController}, motionController {motionController}, systemTask {systemTask} {
+
+ lv_obj_t* title = lv_label_create(lv_scr_act(), nullptr);
+ lv_label_set_text_static(title, "Wake Sensitivity");
+ lv_label_set_align(title, LV_LABEL_ALIGN_CENTER);
+ lv_obj_align(title, lv_scr_act(), LV_ALIGN_IN_TOP_MID, 0, 0);
+
+ positionArc = lv_arc_create(lv_scr_act(), nullptr);
+ positionArc->user_data = this;
+
+ lv_obj_set_event_cb(positionArc, event_handler);
+ lv_arc_set_bg_angles(positionArc, 180, 360);
+ lv_arc_set_range(positionArc, 0, 4095);
+ lv_arc_set_adjustable(positionArc, true);
+ lv_obj_set_width(positionArc, lv_obj_get_width(lv_scr_act()) - 10);
+ lv_obj_set_height(positionArc, 240);
+ lv_obj_align(positionArc, title, LV_ALIGN_OUT_BOTTOM_MID, 0, 0);
+
+ animArc = lv_arc_create(positionArc, positionArc);
+ lv_arc_set_adjustable(animArc, false);
+ lv_obj_set_width(animArc, lv_obj_get_width(positionArc));
+ lv_obj_set_height(animArc, lv_obj_get_height(positionArc));
+ lv_obj_align_mid(animArc, positionArc, LV_ALIGN_CENTER, 0, 0);
+ lv_obj_set_style_local_line_opa(animArc, LV_ARC_PART_BG, LV_STATE_DEFAULT, 0);
+ lv_obj_set_style_local_line_opa(animArc, LV_ARC_PART_INDIC, LV_STATE_DEFAULT, LV_OPA_70);
+ lv_obj_set_style_local_line_opa(animArc, LV_ARC_PART_KNOB, LV_STATE_DEFAULT, LV_OPA_0);
+ lv_obj_set_style_local_line_color(animArc, LV_ARC_PART_INDIC, LV_STATE_DEFAULT, LV_COLOR_RED);
+ lv_obj_set_style_local_bg_color(animArc, LV_ARC_PART_BG, LV_STATE_CHECKED, LV_COLOR_TRANSP);
+
+ animArc->user_data = this;
+ lv_obj_set_click(animArc, false);
+
+ calButton = lv_btn_create(lv_scr_act(), nullptr);
+ calButton->user_data = this;
+ lv_obj_set_event_cb(calButton, event_handler);
+ lv_obj_set_height(calButton, 80);
+ lv_obj_set_width(calButton, 200);
+ lv_obj_align(calButton, lv_scr_act(), LV_ALIGN_IN_BOTTOM_MID, 0, 0);
+ lv_btn_set_checkable(calButton, true);
+ calLabel = lv_label_create(calButton, NULL);
+ lv_label_set_text(calLabel, "Calibrate");
+
+ lv_arc_set_value(positionArc, settingsController.GetShakeThreshold());
+
+ vDecay = xTaskGetTickCount();
+ calibrating = false;
+ EnableForCal = false;
+ if(!settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::Shake)){
+ EnableForCal = true;
+ settingsController.setWakeUpMode(Pinetime::Controllers::Settings::WakeUpMode::Shake,true);
+ }
+ refreshTask = lv_task_create(RefreshTaskCallback, LV_DISP_DEF_REFR_PERIOD, LV_TASK_PRIO_MID, this);
+}
+
+SettingShakeThreshold::~SettingShakeThreshold() {
+ settingsController.SetShakeThreshold(lv_arc_get_value(positionArc));
+
+ if(EnableForCal){
+ settingsController.setWakeUpMode(Pinetime::Controllers::Settings::WakeUpMode::Shake,false);
+ EnableForCal = false;
+ }
+ lv_task_del(refreshTask);
+ settingsController.SaveSettings();
+ lv_obj_clean(lv_scr_act());
+}
+
+void SettingShakeThreshold::Refresh() {
+
+ if (calibrating == 1) {
+ if (xTaskGetTickCount() - vCalTime > pdMS_TO_TICKS(2000)) {
+ vCalTime = xTaskGetTickCount();
+ calibrating = 2;
+ lv_obj_set_style_local_bg_color(calButton, LV_BTN_PART_MAIN, LV_STATE_CHECKED, LV_COLOR_RED);
+ lv_obj_set_style_local_bg_color(calButton, LV_BTN_PART_MAIN, LV_STATE_CHECKED, LV_COLOR_RED);
+ lv_label_set_text(calLabel, "Shake!!");
+ }
+ }
+ if (calibrating == 2) {
+
+ if ((motionController.currentShakeSpeed() - 300) > lv_arc_get_value(positionArc)) {
+ lv_arc_set_value(positionArc, (int16_t) motionController.currentShakeSpeed() - 300);
+ }
+ if (xTaskGetTickCount() - vCalTime > pdMS_TO_TICKS(7500)) {
+ lv_btn_set_state(calButton, LV_STATE_DEFAULT);
+ lv_event_send(calButton, LV_EVENT_VALUE_CHANGED, NULL);
+ }
+ }
+ if (motionController.currentShakeSpeed() - 300 > lv_arc_get_value(animArc)) {
+ lv_arc_set_value(animArc, (uint16_t) motionController.currentShakeSpeed() - 300);
+ vDecay = xTaskGetTickCount();
+ } else if ((xTaskGetTickCount() - vDecay) > pdMS_TO_TICKS(1500)) {
+ lv_arc_set_value(animArc, lv_arc_get_value(animArc) - 25);
+ }
+}
+
+void SettingShakeThreshold::UpdateSelected(lv_obj_t* object, lv_event_t event) {
+
+ switch (event) {
+ case LV_EVENT_VALUE_CHANGED: {
+ if (object == calButton) {
+ if (lv_btn_get_state(calButton) == LV_BTN_STATE_CHECKED_RELEASED && calibrating == 0) {
+ lv_arc_set_value(positionArc, 0);
+ calibrating = 1;
+ vCalTime = xTaskGetTickCount();
+ lv_label_set_text(calLabel, "Ready!");
+ lv_obj_set_click(positionArc, false);
+ lv_obj_set_style_local_bg_color(calButton, LV_BTN_PART_MAIN, LV_STATE_CHECKED, LV_COLOR_GREEN);
+ lv_obj_set_style_local_bg_color(calButton, LV_BTN_PART_MAIN, LV_STATE_CHECKED, LV_COLOR_GREEN);
+ } else if (lv_btn_get_state(calButton) == LV_BTN_STATE_RELEASED) {
+ calibrating = 0;
+ lv_obj_set_click(positionArc, true);
+ lv_label_set_text(calLabel, "Calibrate");
+ }
+ break;
+ }
+ }
+ }
+}
diff --git a/src/displayapp/screens/settings/SettingShakeThreshold.h b/src/displayapp/screens/settings/SettingShakeThreshold.h
new file mode 100644
index 00000000..b9ddd8b4
--- /dev/null
+++ b/src/displayapp/screens/settings/SettingShakeThreshold.h
@@ -0,0 +1,36 @@
+#pragma once
+
+#include <cstdint>
+#include <lvgl/lvgl.h>
+#include "components/settings/Settings.h"
+#include "displayapp/screens/Screen.h"
+#include <components/motion/MotionController.h>
+namespace Pinetime {
+
+ namespace Applications {
+ namespace Screens {
+
+ class SettingShakeThreshold : public Screen {
+ public:
+ SettingShakeThreshold(DisplayApp* app,
+ Pinetime::Controllers::Settings& settingsController,
+ Controllers::MotionController& motionController,
+ System::SystemTask& systemTask);
+
+ ~SettingShakeThreshold() override;
+ void Refresh() override;
+ void UpdateSelected(lv_obj_t* object, lv_event_t event);
+
+ private:
+ Controllers::Settings& settingsController;
+ Controllers::MotionController& motionController;
+ System::SystemTask& systemTask;
+ uint8_t calibrating;
+ bool EnableForCal;
+ uint32_t vDecay,vCalTime;
+ lv_obj_t *positionArc, *animArc,*calButton, *calLabel;
+ lv_task_t* refreshTask;
+ };
+ }
+ }
+}
diff --git a/src/displayapp/screens/settings/SettingWakeUp.cpp b/src/displayapp/screens/settings/SettingWakeUp.cpp
index 8339d9ad..e1b6e36e 100644
--- a/src/displayapp/screens/settings/SettingWakeUp.cpp
+++ b/src/displayapp/screens/settings/SettingWakeUp.cpp
@@ -65,6 +65,14 @@ SettingWakeUp::SettingWakeUp(Pinetime::Applications::DisplayApp* app, Pinetime::
lv_checkbox_set_checked(cbOption[optionsTotal], true);
}
optionsTotal++;
+ cbOption[optionsTotal] = lv_checkbox_create(container1, nullptr);
+ lv_checkbox_set_text_static(cbOption[optionsTotal], " Shake Wake");
+ cbOption[optionsTotal]->user_data = this;
+ lv_obj_set_event_cb(cbOption[optionsTotal], event_handler);
+ if (settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::Shake)) {
+ lv_checkbox_set_checked(cbOption[optionsTotal], true);
+ }
+ optionsTotal++;
}
SettingWakeUp::~SettingWakeUp() {
diff --git a/src/displayapp/screens/settings/SettingWakeUp.h b/src/displayapp/screens/settings/SettingWakeUp.h
index b9a31dc9..cd244ae5 100644
--- a/src/displayapp/screens/settings/SettingWakeUp.h
+++ b/src/displayapp/screens/settings/SettingWakeUp.h
@@ -20,7 +20,7 @@ namespace Pinetime {
private:
Controllers::Settings& settingsController;
uint8_t optionsTotal;
- lv_obj_t* cbOption[4];
+ lv_obj_t* cbOption[5];
// When UpdateSelected is called, it uses lv_checkbox_set_checked,
// which can cause extra events to be fired,
// which might trigger UpdateSelected again, causing a loop.
diff --git a/src/displayapp/screens/settings/Settings.cpp b/src/displayapp/screens/settings/Settings.cpp
index 3bc1372c..a87340e2 100644
--- a/src/displayapp/screens/settings/Settings.cpp
+++ b/src/displayapp/screens/settings/Settings.cpp
@@ -47,12 +47,10 @@ std::unique_ptr<Screen> Settings::CreateScreen1() {
std::unique_ptr<Screen> Settings::CreateScreen2() {
- std::array<Screens::List::Applications, 4> applications {{
- {Symbols::shoe, "Steps", Apps::SettingSteps},
- {Symbols::clock, "Set date", Apps::SettingSetDate},
- {Symbols::clock, "Set time", Apps::SettingSetTime},
- {Symbols::batteryHalf, "Battery", Apps::BatteryInfo}
- }};
+ std::array<Screens::List::Applications, 4> applications {{{Symbols::shoe, "Steps", Apps::SettingSteps},
+ {Symbols::clock, "Set date", Apps::SettingSetDate},
+ {Symbols::clock, "Set time", Apps::SettingSetTime},
+ {Symbols::batteryHalf, "Battery", Apps::BatteryInfo}}};
return std::make_unique<Screens::List>(1, 3, app, settingsController, applications);
}
@@ -60,11 +58,10 @@ std::unique_ptr<Screen> Settings::CreateScreen2() {
std::unique_ptr<Screen> Settings::CreateScreen3() {
std::array<Screens::List::Applications, 4> applications {{
-
{Symbols::clock, "Chimes", Apps::SettingChimes},
+ {Symbols::none, "Wake Sense", Apps::SettingShakeThreshold},
{Symbols::check, "Firmware", Apps::FirmwareValidation},
- {Symbols::list, "About", Apps::SysInfo},
- {Symbols::none, "None", Apps::None}
+ {Symbols::list, "About", Apps::SysInfo}
}};
return std::make_unique<Screens::List>(2, 3, app, settingsController, applications);
diff --git a/src/systemtask/SystemTask.cpp b/src/systemtask/SystemTask.cpp
index 7fc3ba8f..94d40c99 100644
--- a/src/systemtask/SystemTask.cpp
+++ b/src/systemtask/SystemTask.cpp
@@ -343,18 +343,18 @@ void SystemTask::Work() {
xTimerStart(dimTimer, 0);
break;
case Messages::StartFileTransfer:
- NRF_LOG_INFO("[systemtask] FS Started");
+ NRF_LOG_INFO("[systemtask] FS Started");
doNotGoToSleep = true;
if (isSleeping && !isWakingUp)
GoToRunning();
- //TODO add intent of fs access icon or something
+ // TODO add intent of fs access icon or something
break;
case Messages::StopFileTransfer:
NRF_LOG_INFO("[systemtask] FS Stopped");
doNotGoToSleep = false;
xTimerStart(dimTimer, 0);
- //TODO add intent of fs access icon or something
- break;
+ // TODO add intent of fs access icon or something
+ break;
case Messages::OnTouchEvent:
if (touchHandler.GetNewTouchInfo()) {
touchHandler.UpdateLvglTouchPoint();
@@ -477,10 +477,10 @@ void SystemTask::UpdateMotion() {
return;
}
- if (isSleeping && !settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::RaiseWrist)) {
+ if (isSleeping && !(settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::RaiseWrist) ||
+ settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::Shake))) {
return;
}
-
if (stepCounterMustBeReset) {
motionSensor.ResetStepCounter();
stepCounterMustBeReset = false;
@@ -490,7 +490,13 @@ void SystemTask::UpdateMotion() {
motionController.IsSensorOk(motionSensor.IsOk());
motionController.Update(motionValues.x, motionValues.y, motionValues.z, motionValues.steps);
- if (motionController.ShouldWakeUp(isSleeping)) {
+
+ if (settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::RaiseWrist) &&
+ motionController.Should_RaiseWake(isSleeping)) {
+ GoToRunning();
+ }
+ if (settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::Shake) &&
+ motionController.Should_ShakeWake(settingsController.GetShakeThreshold())) {
GoToRunning();
}
}