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-rw-r--r--src/CMakeLists.txt1
-rw-r--r--src/components/motion/MotionController.cpp4
-rw-r--r--src/components/motion/MotionController.h3
-rw-r--r--src/components/settings/Settings.h13
-rw-r--r--src/displayapp/Apps.h4
-rw-r--r--src/displayapp/DisplayApp.cpp5
-rw-r--r--src/displayapp/screens/settings/SettingShakeThreshold.cpp89
-rw-r--r--src/displayapp/screens/settings/SettingShakeThreshold.h27
-rw-r--r--src/displayapp/screens/settings/Settings.cpp4
-rw-r--r--src/systemtask/SystemTask.cpp3
10 files changed, 145 insertions, 8 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 47da4a8a..311eee23 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -447,6 +447,7 @@ list(APPEND SOURCE_FILES
displayapp/screens/settings/SettingSteps.cpp
displayapp/screens/settings/SettingSetDate.cpp
displayapp/screens/settings/SettingSetTime.cpp
+ displayapp/screens/settings/SettingShakeThreshold.cpp
## Watch faces
displayapp/icons/bg_clock.c
diff --git a/src/components/motion/MotionController.cpp b/src/components/motion/MotionController.cpp
index 58a7f672..615ad26c 100644
--- a/src/components/motion/MotionController.cpp
+++ b/src/components/motion/MotionController.cpp
@@ -45,12 +45,12 @@ bool MotionController::Should_RaiseWake(bool isSleeping) {
return false;
}
-bool MotionController::Should_ShakeWake() {
+bool MotionController::Should_ShakeWake(uint16_t thresh) {
bool wake = false;
auto diff = xTaskGetTickCount() - lastShakeTime;
lastShakeTime = xTaskGetTickCount();
int32_t speed = std::abs(y + z - lastYForShake - lastZForShake) / diff * 10;
- if (speed > 150) { // TODO move threshold to a setting
+ if (speed > thresh) {
wake = true;
}
lastXForShake = x;
diff --git a/src/components/motion/MotionController.h b/src/components/motion/MotionController.h
index bd925cc7..28f7d3a7 100644
--- a/src/components/motion/MotionController.h
+++ b/src/components/motion/MotionController.h
@@ -35,7 +35,8 @@ namespace Pinetime {
uint32_t GetTripSteps() const {
return currentTripSteps;
}
- bool Should_ShakeWake();
+
+ bool Should_ShakeWake(uint16_t thresh);
bool Should_RaiseWake(bool isSleeping);
void IsSensorOk(bool isOk);
diff --git a/src/components/settings/Settings.h b/src/components/settings/Settings.h
index 928d04c8..a4145738 100644
--- a/src/components/settings/Settings.h
+++ b/src/components/settings/Settings.h
@@ -109,10 +109,19 @@ namespace Pinetime {
}
settings.screenTimeOut = timeout;
};
+
uint32_t GetScreenTimeOut() const {
return settings.screenTimeOut;
};
+ void SetShakeThreshold(uint16_t thresh){
+ settings.shakeWakeThreshold = thresh;
+ }
+
+ int16_t GetShakeThreshold() const{
+ return settings.shakeWakeThreshold;
+ }
+
void setWakeUpMode(WakeUpMode wakeUp, bool enabled) {
if (enabled != isWakeUpModeOn(wakeUp)) {
settingsChanged = true;
@@ -164,7 +173,7 @@ namespace Pinetime {
private:
Pinetime::Controllers::FS& fs;
- static constexpr uint32_t settingsVersion = 0x0003;
+ static constexpr uint32_t settingsVersion = 0x0004;
struct SettingsData {
uint32_t version = settingsVersion;
uint32_t stepsGoal = 10000;
@@ -178,7 +187,7 @@ namespace Pinetime {
PineTimeStyle PTS;
std::bitset<4> wakeUpMode {0};
-
+ uint16_t shakeWakeThreshold = 300;
Controllers::BrightnessController::Levels brightLevel = Controllers::BrightnessController::Levels::Medium;
};
diff --git a/src/displayapp/Apps.h b/src/displayapp/Apps.h
index c77bd29f..a6ea8dee 100644
--- a/src/displayapp/Apps.h
+++ b/src/displayapp/Apps.h
@@ -36,7 +36,9 @@ namespace Pinetime {
SettingSteps,
SettingSetDate,
SettingSetTime,
- Error,
+ SettingShakeThreshold,
+ Error
+
};
}
}
diff --git a/src/displayapp/DisplayApp.cpp b/src/displayapp/DisplayApp.cpp
index 2354107b..7f511672 100644
--- a/src/displayapp/DisplayApp.cpp
+++ b/src/displayapp/DisplayApp.cpp
@@ -47,6 +47,7 @@
#include "displayapp/screens/settings/SettingSteps.h"
#include "displayapp/screens/settings/SettingSetDate.h"
#include "displayapp/screens/settings/SettingSetTime.h"
+#include "displayapp/screens/settings/SettingShakeThreshold.h"
#include "libs/lv_conf.h"
@@ -415,6 +416,10 @@ void DisplayApp::LoadApp(Apps app, DisplayApp::FullRefreshDirections direction)
currentScreen = std::make_unique<Screens::SettingSetTime>(this, dateTimeController);
ReturnApp(Apps::Settings, FullRefreshDirections::Down, TouchEvents::SwipeDown);
break;
+ case Apps::SettingShakeThreshold:
+ currentScreen = std::make_unique<Screens::SettingShakeThreshold>(this, settingsController);
+ ReturnApp(Apps::Settings, FullRefreshDirections::Down, TouchEvents::SwipeDown);
+ break;
case Apps::BatteryInfo:
currentScreen = std::make_unique<Screens::BatteryInfo>(this, batteryController);
ReturnApp(Apps::Settings, FullRefreshDirections::Down, TouchEvents::SwipeDown);
diff --git a/src/displayapp/screens/settings/SettingShakeThreshold.cpp b/src/displayapp/screens/settings/SettingShakeThreshold.cpp
new file mode 100644
index 00000000..6665e4b6
--- /dev/null
+++ b/src/displayapp/screens/settings/SettingShakeThreshold.cpp
@@ -0,0 +1,89 @@
+#include "SettingShakeThreshold.h"
+#include <lvgl/lvgl.h>
+#include "displayapp/DisplayApp.h"
+#include "displayapp/screens/Screen.h"
+#include "displayapp/screens/Symbols.h"
+
+using namespace Pinetime::Applications::Screens;
+
+namespace {
+ static void event_handler(lv_obj_t* obj, lv_event_t event) {
+ SettingShakeThreshold* screen = static_cast<SettingShakeThreshold*>(obj->user_data);
+ screen->UpdateSelected(obj, event);
+ }
+}
+
+SettingShakeThreshold::SettingShakeThreshold(Pinetime::Applications::DisplayApp* app, Pinetime::Controllers::Settings& settingsController)
+ : Screen(app), settingsController {settingsController} {
+
+ lv_obj_t* container1 = lv_cont_create(lv_scr_act(), nullptr);
+
+ // lv_obj_set_style_local_bg_color(container1, LV_CONT_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x111111));
+ lv_obj_set_style_local_bg_opa(container1, LV_CONT_PART_MAIN, LV_STATE_DEFAULT, LV_OPA_TRANSP);
+ lv_obj_set_style_local_pad_all(container1, LV_CONT_PART_MAIN, LV_STATE_DEFAULT, 10);
+ lv_obj_set_style_local_pad_inner(container1, LV_CONT_PART_MAIN, LV_STATE_DEFAULT, 5);
+ lv_obj_set_style_local_border_width(container1, LV_CONT_PART_MAIN, LV_STATE_DEFAULT, 0);
+
+ lv_obj_set_pos(container1, 10, 60);
+ lv_obj_set_width(container1, LV_HOR_RES - 20);
+ lv_obj_set_height(container1, LV_VER_RES - 50);
+ lv_cont_set_layout(container1, LV_LAYOUT_COLUMN_LEFT);
+
+ lv_obj_t* title = lv_label_create(lv_scr_act(), nullptr);
+ lv_label_set_text_static(title, "Shake Threshold");
+ lv_label_set_align(title, LV_LABEL_ALIGN_CENTER);
+ lv_obj_align(title, lv_scr_act(), LV_ALIGN_IN_TOP_MID, 10, 15);
+
+ lv_obj_t* icon = lv_label_create(lv_scr_act(), nullptr);
+ lv_obj_set_style_local_text_color(icon, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_ORANGE);
+ lv_label_set_text_static(icon, Symbols::home);
+ lv_label_set_align(icon, LV_LABEL_ALIGN_CENTER);
+ lv_obj_align(icon, title, LV_ALIGN_OUT_LEFT_MID, -10, 0);
+
+ optionsTotal = 0;
+ cbOption[optionsTotal] = lv_checkbox_create(container1, nullptr);
+ lv_checkbox_set_text_static(cbOption[optionsTotal], " High");
+ cbOption[optionsTotal]->user_data = this;
+ lv_obj_set_event_cb(cbOption[optionsTotal], event_handler);
+ if (settingsController.GetShakeThreshold() == 150) {
+ lv_checkbox_set_checked(cbOption[optionsTotal], true);
+ }
+
+ optionsTotal++;
+ cbOption[optionsTotal] = lv_checkbox_create(container1, nullptr);
+ lv_checkbox_set_text_static(cbOption[optionsTotal], " Medium");
+ cbOption[optionsTotal]->user_data = this;
+ lv_obj_set_event_cb(cbOption[optionsTotal], event_handler);
+ if (settingsController.GetShakeThreshold() == 300) {
+ lv_checkbox_set_checked(cbOption[optionsTotal], true);
+ }
+
+ optionsTotal++;
+ cbOption[optionsTotal] = lv_checkbox_create(container1, nullptr);
+ lv_checkbox_set_text_static(cbOption[optionsTotal], " Low");
+ cbOption[optionsTotal]->user_data = this;
+ lv_obj_set_event_cb(cbOption[optionsTotal], event_handler);
+ if (settingsController.GetShakeThreshold() == 450) {
+ lv_checkbox_set_checked(cbOption[optionsTotal], true);
+ }
+
+ optionsTotal++;
+}
+
+SettingShakeThreshold::~SettingShakeThreshold() {
+ lv_obj_clean(lv_scr_act());
+ settingsController.SaveSettings();
+}
+
+void SettingShakeThreshold::UpdateSelected(lv_obj_t* object, lv_event_t event) {
+ if (event == LV_EVENT_VALUE_CHANGED) {
+ for (uint8_t i = 0; i < optionsTotal; i++) {
+ if (object == cbOption[i]) {
+ lv_checkbox_set_checked(cbOption[i], true);
+ settingsController.SetShakeThreshold((i+1)*150);
+ } else {
+ lv_checkbox_set_checked(cbOption[i], false);
+ }
+ }
+ }
+}
diff --git a/src/displayapp/screens/settings/SettingShakeThreshold.h b/src/displayapp/screens/settings/SettingShakeThreshold.h
new file mode 100644
index 00000000..387f0b6f
--- /dev/null
+++ b/src/displayapp/screens/settings/SettingShakeThreshold.h
@@ -0,0 +1,27 @@
+#pragma once
+
+#include <cstdint>
+#include <lvgl/lvgl.h>
+#include "components/settings/Settings.h"
+#include "displayapp/screens/Screen.h"
+
+namespace Pinetime {
+
+ namespace Applications {
+ namespace Screens {
+
+ class SettingShakeThreshold : public Screen {
+ public:
+ SettingShakeThreshold(DisplayApp* app, Pinetime::Controllers::Settings& settingsController);
+ ~SettingShakeThreshold() override;
+
+ void UpdateSelected(lv_obj_t* object, lv_event_t event);
+
+ private:
+ Controllers::Settings& settingsController;
+ uint8_t optionsTotal;
+ lv_obj_t* cbOption[2];
+ };
+ }
+ }
+}
diff --git a/src/displayapp/screens/settings/Settings.cpp b/src/displayapp/screens/settings/Settings.cpp
index 31ee8831..cf78ad13 100644
--- a/src/displayapp/screens/settings/Settings.cpp
+++ b/src/displayapp/screens/settings/Settings.cpp
@@ -65,6 +65,8 @@ std::unique_ptr<Screen> Settings::CreateScreen3() {
{Symbols::none, "None", Apps::None},
{Symbols::none, "None", Apps::None}
}};
-
+ if (settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::Shake)) {
+ applications[1] = {Symbols::list, "Shake Threshold", Apps::SettingShakeThreshold};
+ }
return std::make_unique<Screens::List>(2, 3, app, settingsController, applications);
} \ No newline at end of file
diff --git a/src/systemtask/SystemTask.cpp b/src/systemtask/SystemTask.cpp
index 54f3c840..41b42c65 100644
--- a/src/systemtask/SystemTask.cpp
+++ b/src/systemtask/SystemTask.cpp
@@ -475,7 +475,8 @@ void SystemTask::UpdateMotion() {
motionController.Should_RaiseWake(isSleeping)) {
GoToRunning();
}
- if (settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::Shake) && motionController.Should_ShakeWake()) {
+ if (settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::Shake) &&
+ motionController.Should_ShakeWake(settingsController.GetShakeThreshold())) {
GoToRunning();
}
}