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2021-07-25Code cleanup (#466)Riku Isokoski10-66/+42
* Code cleanup * Remove override again
2021-07-24Dim screen before sleep (#464)Riku Isokoski4-17/+54
* Implement dimming
2021-07-24Add PineTimeStyle in the list of watchface in README.mdJean-François Milants1-1/+2
2021-07-24Merge branch 'develop' into new_touch_handlerRiku Isokoski4-5/+31
2021-07-24Move callback function into anonymous namespaceJonathan Vander Mey1-5/+5
2021-07-24Merge branch 'develop' of github.com:JF002/Pinetime into developJean-François Milants3-4/+30
2021-07-24Merge branch 'Riksu9000-fix_touchevent_tap' into developJean-François Milants4-40/+33
2021-07-24Merge branch 'fix_touchevent_tap' of git://github.com/Riksu9000/InfiniTime ↵Jean-François Milants4-40/+33
into Riksu9000-fix_touchevent_tap # Conflicts: # src/displayapp/DisplayApp.cpp
2021-07-24Remove unnecessary C-style casts with BLE UUIDsJonathan Vander Mey10-64/+55
Instead of casting the UUID object to the ble_uuid_t* used throughout the NimBLE API just pass the address of the ble_uuid_t member that's at the start of each of the UUID structs.
2021-07-24Update nav service UUID macro to constexpr functionsJonathan Vander Mey2-28/+20
2021-07-24Set navigation service id is base UUID macroJonathan Vander Mey2-13/+1
Avoids the need to copy the same ID into every characteristic UUID genereated from it.
2021-07-24Update Navigation UUID documentationJonathan Vander Mey2-6/+6
Fixed mismatch between the service and characteristic IDs in the navigation service comments and documentation. They had old values not reflecting the current code and changes in doc/ble.md
2021-07-24Made the pre-commit hook fail explicitly when the executable doesn't existAvamander1-0/+6
2021-07-24Added autodetection for clang-format versionAvamander1-4/+10
2021-07-24Added a pre-commit hook that should simplify commiting pre-formatted codeAvamander2-0/+18
2021-07-24minor changes regarding building (#356)Alexandros Feuerstein1-4/+0
* don't enforce any flashing through debug ports
2021-07-24Add extra screen in settings to show scrollbar correctlyKieran Cawthray1-3/+3
2021-07-23Merge branch 'develop' into refresh_reworkRiku Isokoski5-15/+47
2021-07-23Merge branch 'develop' into new_touch_handlerRiku Isokoski6-17/+48
2021-07-23Restore .gitignoreKieran Cawthray1-0/+41
2021-07-23Merge remote-tracking branch 'upstream/develop' into pinetimestyle-colorpickerKieran Cawthray6-18/+53
2021-07-23Set version to 1.3.0Jean-François Milants1-1/+1
2021-07-22Make firmware updating more foolproof (#469)Riku Isokoski5-17/+52
* Make firmware updating more foolproof and fix bugs * No need to manually handle overflow * Make startTime TickType_t * Don't process TouchEvents::None * Fix sleep getting re-enabled issue more directly
2021-07-22Remove .gitignoreKieran Cawthray1-41/+0
2021-07-20Merge remote-tracking branch 'upstream/develop' into pinetimestyle-colorpickerKieran Cawthray27-158/+156
2021-07-19Set remaining default periods to LV_DISP_DEF_REFR_PERIODRiku Isokoski6-6/+6
2021-07-19Refresh reworkRiku Isokoski72-306/+198
2021-07-19Restore Tile.cpp changesRiku Isokoski2-4/+6
2021-07-18UpdateRiku Isokoski4-25/+27
2021-07-16Fix remaining known issuesRiku Isokoski4-10/+17
2021-07-16Fix gesturesRiku Isokoski4-20/+13
2021-07-16Fix touch wakeup and code cleanupRiku Isokoski7-53/+43
2021-07-16Fix most issuesRiku Isokoski12-63/+40
2021-07-15Quick fixRiku Isokoski2-5/+3
2021-07-15New touch handler, with issuesRiku Isokoski21-102/+230
2021-07-14Multiple wakeup sources (#290)Kozova14-49/+73
* Allow multiple wakeup modes at the same time. This commit adds multiple wakeup modes support. It does so by storing them as a uint8_t bitfield enum. It changes the following functions: Since multiple modes can be on now, older version would not cut it: WakeUpMode getWakeupMode() -> std::bitset<3> getWakeUpModes() Where each bit corresponds to a WakeUpMode We still need a way to check whether a specific wakeup mode is on, so: bool isWakeUpModeOn(const WakeUpMode mode) This function was changed to work correctly with the new implementation. setWakeUpMode(WakeupMode mode, bool enable) Previously, systemtask would exit SystemTask::OnTouchEvent() if the wake up mode was None or RaiseWrist, to prevent waking up when a touch was received. However, after enabling using multiple WakeUpModes, this caused a bug where when RaiseWrist was checked with SingleTap or DoubleTap, the tap detection wouldn't work. This commit fixes that bug. Next commit will update the settings WakeUpMode select UI to reflect these changes. Signed-off-by: Kozova1 <mug66kk@gmail.com> * Updated UI to reflect multiple WakeUp sources being available. Signed-off-by: Kozova1 <mug66kk@gmail.com>
2021-07-14Set correct refresh times for lvgl (#488)Riku Isokoski2-6/+7
2021-07-14Merge branch 'develop' into fix_touchevent_tapRiku Isokoski111-1365/+4314
2021-07-13Merge branch 'develop' into fix_adcRiku Isokoski24-102/+78
2021-07-13Merge branch 'develop' of github.com:JF002/Pinetime into developJean-François Milants2-2/+10
2021-07-13Merge branch 'Riksu9000-lvgl_use_system_tick' into developJean-François Milants7-49/+11
2021-07-13Merge branch 'lvgl_use_system_tick' of ↵Jean-François Milants7-49/+11
https://github.com/Riksu9000/InfiniTime into Riksu9000-lvgl_use_system_tick # Conflicts: # src/displayapp/screens/BatteryInfo.cpp # src/displayapp/screens/BatteryInfo.h
2021-07-13Adjust displayapp delay to compensate time spent (#482)Riku Isokoski2-2/+10
2021-07-13Merge branch 'notify-battery-level' into developJean-François Milants17-68/+71
2021-07-13Merge branch 'develop' into notify-battery-levelJean-François Milants4-37/+50
# Conflicts: # src/displayapp/screens/BatteryInfo.cpp
2021-07-12Fix misconfigured ADC and remove now unnecessary filteringRiku Isokoski2-48/+4
2021-07-12Merge branch 'pinetimestyle-colorpicker' of github.com:kieranc/InfiniTime ↵Kieran Cawthray0-0/+0
into pinetimestyle-colorpicker
2021-07-12Merge remote-tracking branch 'upstream/develop' into pinetimestyle-colorpickerKieran Cawthray39-611/+754
2021-07-11Refactor trig functions into LUT (#476)Jonathan Vander Mey1-32/+44
Replaced the use of the standard library trig functions with a LUT-based implementation instead. The standard library implementations produce more accurate results but the usage here doesn't need that. This ends up saving nearly 7kB of binary size.
2021-07-11Update buildAndProgram.md (#477)wilsonjwco1-1/+1
Corrected typo in example usage of cmake BUILD_DFU option. Changed from -BUILD_DFU=1 to -DBUILD_DFU=1