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2021-08-01ImprovementsRiku Isokoski8-131/+70
2021-08-01Merge branch 'develop' into HEADRiku Isokoski139-1792/+5337
2021-07-28Merge remote-tracking branch 'upstream/develop' into pinetimestyle-colorpickerKieran Cawthray40-239/+347
2021-07-27Increase ADC precisionRiku Isokoski1-4/+4
2021-07-27Merge branch 'develop' into fix_adcRiku Isokoski45-312/+480
2021-07-25Increment settings value, remove old hacky fixKieran Cawthray2-21/+9
2021-07-25Tile event handler : read the event data only if the event is a "value ↵Jean-François Milants2-9/+11
changed event". LVGL sends many other event and some of them do not set the event data (global static variable) to a valid address, which may cause an invalid read. I noticed that when porting this class on RISC-V platform (BL602).
2021-07-25Merge branch 'develop' into new_touch_handlerRiku Isokoski32-178/+270
2021-07-25Fix compile warningsJonathan Vander Mey2-0/+3
2021-07-25Fix slow scrollRiku Isokoski2-4/+1
2021-07-25Correct spelling issue in documentation (#509)Grant7-9/+9
* Correct spelling issue
2021-07-25Fix cases where Get() isn't usedRiku Isokoski1-2/+6
2021-07-25Add new unique icons for some appsRiku Isokoski7-49/+79
2021-07-25Add task state info to SystemInfoRiku Isokoski1-10/+32
2021-07-25Update documentation (#467)Riku Isokoski2-29/+46
* Fix and update documentation * Add newlines
2021-07-25Code cleanup (#466)Riku Isokoski10-66/+42
* Code cleanup * Remove override again
2021-07-24Dim screen before sleep (#464)Riku Isokoski4-17/+54
* Implement dimming
2021-07-24Add PineTimeStyle in the list of watchface in README.mdJean-François Milants1-1/+2
2021-07-24Merge branch 'develop' into new_touch_handlerRiku Isokoski4-5/+31
2021-07-24Merge branch 'develop' of github.com:JF002/Pinetime into developJean-François Milants3-4/+30
2021-07-24Merge branch 'Riksu9000-fix_touchevent_tap' into developJean-François Milants4-40/+33
2021-07-24Merge branch 'fix_touchevent_tap' of git://github.com/Riksu9000/InfiniTime ↵Jean-François Milants4-40/+33
into Riksu9000-fix_touchevent_tap # Conflicts: # src/displayapp/DisplayApp.cpp
2021-07-24Made the pre-commit hook fail explicitly when the executable doesn't existAvamander1-0/+6
2021-07-24Added autodetection for clang-format versionAvamander1-4/+10
2021-07-24Added a pre-commit hook that should simplify commiting pre-formatted codeAvamander2-0/+18
2021-07-24minor changes regarding building (#356)Alexandros Feuerstein1-4/+0
* don't enforce any flashing through debug ports
2021-07-24Add extra screen in settings to show scrollbar correctlyKieran Cawthray1-3/+3
2021-07-23Merge branch 'develop' into refresh_reworkRiku Isokoski5-15/+47
2021-07-23Merge branch 'develop' into new_touch_handlerRiku Isokoski6-17/+48
2021-07-23Restore .gitignoreKieran Cawthray1-0/+41
2021-07-23Merge remote-tracking branch 'upstream/develop' into pinetimestyle-colorpickerKieran Cawthray6-18/+53
2021-07-23Set version to 1.3.0Jean-François Milants1-1/+1
2021-07-22Make firmware updating more foolproof (#469)Riku Isokoski5-17/+52
* Make firmware updating more foolproof and fix bugs * No need to manually handle overflow * Make startTime TickType_t * Don't process TouchEvents::None * Fix sleep getting re-enabled issue more directly
2021-07-22Remove .gitignoreKieran Cawthray1-41/+0
2021-07-20Merge remote-tracking branch 'upstream/develop' into pinetimestyle-colorpickerKieran Cawthray27-158/+156
2021-07-19Set remaining default periods to LV_DISP_DEF_REFR_PERIODRiku Isokoski6-6/+6
2021-07-19Refresh reworkRiku Isokoski72-306/+198
2021-07-19Restore Tile.cpp changesRiku Isokoski2-4/+6
2021-07-18UpdateRiku Isokoski4-25/+27
2021-07-16Fix remaining known issuesRiku Isokoski4-10/+17
2021-07-16Fix gesturesRiku Isokoski4-20/+13
2021-07-16Fix touch wakeup and code cleanupRiku Isokoski7-53/+43
2021-07-16Fix most issuesRiku Isokoski12-63/+40
2021-07-15Quick fixRiku Isokoski2-5/+3
2021-07-15New touch handler, with issuesRiku Isokoski21-102/+230
2021-07-14Multiple wakeup sources (#290)Kozova14-49/+73
* Allow multiple wakeup modes at the same time. This commit adds multiple wakeup modes support. It does so by storing them as a uint8_t bitfield enum. It changes the following functions: Since multiple modes can be on now, older version would not cut it: WakeUpMode getWakeupMode() -> std::bitset<3> getWakeUpModes() Where each bit corresponds to a WakeUpMode We still need a way to check whether a specific wakeup mode is on, so: bool isWakeUpModeOn(const WakeUpMode mode) This function was changed to work correctly with the new implementation. setWakeUpMode(WakeupMode mode, bool enable) Previously, systemtask would exit SystemTask::OnTouchEvent() if the wake up mode was None or RaiseWrist, to prevent waking up when a touch was received. However, after enabling using multiple WakeUpModes, this caused a bug where when RaiseWrist was checked with SingleTap or DoubleTap, the tap detection wouldn't work. This commit fixes that bug. Next commit will update the settings WakeUpMode select UI to reflect these changes. Signed-off-by: Kozova1 <mug66kk@gmail.com> * Updated UI to reflect multiple WakeUp sources being available. Signed-off-by: Kozova1 <mug66kk@gmail.com>
2021-07-14Set correct refresh times for lvgl (#488)Riku Isokoski2-6/+7
2021-07-14Merge branch 'develop' into fix_touchevent_tapRiku Isokoski111-1365/+4314
2021-07-13Merge branch 'develop' into fix_adcRiku Isokoski24-102/+78
2021-07-13Merge branch 'develop' of github.com:JF002/Pinetime into developJean-François Milants2-2/+10