Age | Commit message (Collapse) | Author | Files | Lines |
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* PineTimeStyle
* Move GPL license header
* Add step count gauge - replaces heartrate in sidebar
* Enable 12/24h functionality
* Set step gauge outer to be white when step goal is reached
* Add font source file
* Move static needle_colors array to member variable
* Add documentation on generating a font
* Replace .ttf with Google version, add link to font page
Co-authored-by: JF002 <JF002@users.noreply.github.com>
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Was causing compiler warning for unused constant variable when being
compiled. This feel is directly included where it's needed so it doesn't
need to be separately compiled anyways.
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* add basic metronome app
* add bpb, tap to bpm, update widgets
* use event pressed for bpm tap
* move case statement break to the right place
* narrow bpm selection range, override touch events
* fix arc knob style
* re-enable sleeping in destructor
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variable instead of variables on the heap. We don't need them on the heap as we know their size at build time, it'll reduce memory fragmentation and it'll make memory analysis easier.
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* Add the following compilation flags:
* -fno-exceptions and -fno-non-call-exceptions : disable exception handling
* -fno-rtti : disable run time type information (needed by dynamic_cast, for example)
These flags reduce the binary size by about 100KB!
Also, -fstack-usage generate debug info (not in final binary) to allow tools like Puncover to do a stack analysis.
* Remove unused CMake variables in CMake_nRF5x.cmake (duplicated in src/CMakeLists.txt).
Replace -O0 by -Og in DEBUG builds. This generates a smaller binary (small enough for the internal memory) that is debugger friendly.
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can be useful for debugging purposes but not in production (release). (#400)
This reduces the size of the binary by about 6KB!
This also removes filepath that were embedded into the binary (.bin) file.
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* built timer app
* Style improvements
* making sure buttons stay hidden when the app is reopened and reappear after the timer runs out
* more sensible calculations of time deltas. eliminated that mysterious scaling factor
* changing the timer icon
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Settings to set the steps goal
More detail in Motion app
New 42px Font
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# Conflicts:
# src/CMakeLists.txt
# src/displayapp/Apps.h
# src/displayapp/DisplayApp.cpp
# src/displayapp/DisplayApp.h
# src/displayapp/lv_pinetime_theme.c
# src/displayapp/screens/ApplicationList.cpp
# src/drivers/TwiMaster.cpp
# src/systemtask/SystemTask.h
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and workarounds for errors on the bus.
Reset the TWI bus after the soft-reset of the motion sensor to workaround issues on the TWI bus.
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wrist rotation + app to see the value of the 3 axis in "real time".
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new navigation
add some color to the apps
redesign menus
new settings menu
new quick settings
code clean up
size reduction by converting navigation images to font
and more...
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# Conflicts:
# src/main.cpp
# src/systemtask/SystemTask.h
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replace with paddle app in displayApp.cpp and ApplicationList.cpp later.
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# Conflicts:
# src/CMakeLists.txt
# src/displayapp/DisplayApp.h
# src/systemtask/SystemTask.cpp
# src/systemtask/SystemTask.h
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-std= directives
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Flash correct file name
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joaquimorg-LVGL7
# Conflicts:
# src/CMakeLists.txt
# src/displayapp/DisplayApp.cpp
# src/displayapp/screens/Modal.cpp
# src/displayapp/screens/Modal.h
# src/displayapp/screens/Notifications.cpp
# src/displayapp/screens/Tile.h
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Call functionality with changed UUID for notification event characteristic
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adafruit-nrfutil on the build machine) : BUILD_DFU (disabled by default, enabled in docker build).
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as a recovery firmware : it only provides basic UI and BLE connectivity for OTA.
This new FW is build on the same codebasse than the actual InfiniTime. Only the display task is different (this allows to remove lvgl from the recovery fw, which is very heavy).
CMake builds and docker have been modified accordingly.
Note than the fw is converted into an image and then into a DFU in the cmake build (previously, it was only done in the
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Display the call notifications in the Notification app, with buttons to accept/reject the call.
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- fix conflict
- add a icon for the navigation app.
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styles table
reads touch events
allows moving tiles
allows merging tiles
improves tile movement
allows merging tiles
adds score display
implements color
edit comments
adjust game logic
disallows double merges
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added Paddle.cpp and Paddle.h
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classes of the services.
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because the current bootloader (which does not exposes its version) cannot initialize the chip when it's in sleep mode.
This feature will be re-enabled when the bootloader expses it's version.
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