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Fix warnings.
Some clang-formatting was necessary.
DebugPins is unused and was removed.
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Don't use relative imports like `../foo.h` as those depend on the
relative position of both files. Rather than that use imports relative
to the `src` directory, which explicitly is part of the include
directories.
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Instead of casting the UUID object to the ble_uuid_t* used throughout
the NimBLE API just pass the address of the ble_uuid_t member that's at
the start of each of the UUID structs.
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variable instead of variables on the heap. We don't need them on the heap as we know their size at build time, it'll reduce memory fragmentation and it'll make memory analysis easier.
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