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path: root/src/displayapp/screens/InfiniPaint.cpp
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2022-08-16Centralize most color definitions (#1258)Riku Isokoski1-1/+2
2022-04-25Tweak gamma on ST7789 and match UI colorsRiku Isokoski1-1/+1
This change will increase the color accuracy of the PineTime and make UI development with the simulator easier.
2021-12-30InfiniPaint: add missing include algorithm for std::fillReinhold Gschweicher1-0/+2
2021-12-02Merge branch 'paint-colorchange-vibration' of ↵Jean-François Milants1-2/+6
git://github.com/clemensvonmolo/InfiniTime into clemensvonmolo-paint-colorchange-vibration # Conflicts: # src/displayapp/screens/InfiniPaint.h
2021-11-15Update includes to to be relative to src directoryReinhold Gschweicher1-3/+3
Don't use relative imports like `../foo.h` as those depend on the relative position of both files. Rather than that use imports relative to the `src` directory, which explicitly is part of the include directories.
2021-11-01change paint vibration to 35msClemens von Molo1-1/+1
2021-11-01color rotation using modulo, ran clang-format for InfiniPaintClemens von Molo1-3/+8
2021-10-31InfiniPaint vibrate on colorchange, fix color rotationClemens von Molo1-4/+3
2021-08-28Merge branch 'develop' into refresh_reworkRiku Isokoski1-3/+0
2021-07-19Refresh reworkRiku Isokoski1-4/+0
2021-07-16Fix most issuesRiku Isokoski1-3/+0
2021-04-24Reformatted all the files according to clang-format styleAvamander1-6/+5
2021-04-04double tap wakeup error fixJoaquim1-0/+2
battery nonblocking read
2021-04-04Big UI and navigation RewriteJoaquim1-6/+38
new navigation add some color to the apps redesign menus new settings menu new quick settings code clean up size reduction by converting navigation images to font and more...
2021-01-28LVGL v7.10.0Joaquim1-2/+0
2020-11-16Include cleanup: displayapp + screensokaestne1-2/+1
2020-10-09Reformatted InfiniPaint againAvamander1-1/+1
2020-10-09Minor formatting, diagnostic and documentation changesAvamander1-6/+6
2020-10-02Renamed displayapp/Screens to displayapp/screensAvamander1-0/+44