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path: root/src/displayapp/screens/StopWatch.cpp
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2022-08-16Centralize most color definitions (#1258)Riku Isokoski1-6/+7
2022-08-02Simplified stopwatch lap bufferRiku Isokoski1-41/+21
Overriding the earlier laps doesn't seem like a good idea.
2022-07-31Theme cleanup (#1256)Riku Isokoski1-4/+0
Remove unnecessary comments, styles, colors, overrides. Fix arc colors
2022-06-05Apply clang-format to all C++ filesFinlay Davidson1-2/+6
2022-04-29Fix large blacklevel step. Lower 25% of shades are now accessible.Riku Isokoski1-1/+1
There is a large step in brightness from level zero to level one. After experimenting with various ST7789 options, I found that decreasing VDV to 0x10 (-0.4V) fixes this issue. The gamma change reduced the average error in brightness, but with the underlying issue fixed, the gamma change has been reverted.
2022-04-25Tweak gamma on ST7789 and match UI colorsRiku Isokoski1-8/+8
This change will increase the color accuracy of the PineTime and make UI development with the simulator easier.
2022-04-25Use centisecondsRiku Isokoski1-4/+5
2022-04-25Stopwatch fixesRiku Isokoski1-34/+19
2022-04-18Replace lv_label_set_text where possibleRiku Isokoski1-14/+14
2022-01-26StopWatch: cleanup unused includes and use relative to src includesReinhold Gschweicher1-6/+3
2021-11-15Update includes to to be relative to src directoryReinhold Gschweicher1-3/+3
Don't use relative imports like `../foo.h` as those depend on the relative position of both files. Rather than that use imports relative to the `src` directory, which explicitly is part of the include directories.
2021-08-28Merge branch 'develop' into refresh_reworkRiku Isokoski1-2/+2
2021-07-19Set remaining default periods to LV_DISP_DEF_REFR_PERIODRiku Isokoski1-1/+1
2021-07-19Refresh reworkRiku Isokoski1-6/+6
2021-07-15New touch handler, with issuesRiku Isokoski1-2/+2
2021-07-04Improve stopwatch (#432)Riku Isokoski1-113/+84
* Improve stopwatch more * Make sure sleep gets reenabled * Cleanup and clang-format
2021-05-26Keep button visible, but disabledRiku Isokoski1-3/+9
2021-05-26improve ui and optimize codeRiku Isokoski1-18/+17
2021-05-03Fix a possible double free in StopWatch::Refresh.Martin Ashby1-1/+2
The lv_obj_del is called on btnStopLap when transitioning to the initial state, however the variable isn't then set to null. A subsequent call to Refresh would attempt to delete the already freed object. This could be triggered by stopping the stop watch, then pressing the physical button on the watch. Fixes https://github.com/JF002/InfiniTime/issues/315
2021-04-24Reformatted all the files according to clang-format styleAvamander1-7/+17
2021-04-20Fix formatting issue on the lap counter in Stopwatch (display lap counter on ↵Jean-François Milants1-2/+2
2 characters).
2021-04-19Fix formatting issue on the lap counter in Stopwatch.Jean-François Milants1-2/+2
2021-04-17Stopwatch: improve variable namingPeetz0r1-5/+5
msec => hundredths
2021-04-17Stopwatch: improve number formattingPeetz0r1-4/+4
2021-04-04Big UI and navigation RewriteJoaquim1-11/+17
new navigation add some color to the apps redesign menus new settings menu new quick settings code clean up size reduction by converting navigation images to font and more...
2021-03-20Reworked based on PR comments.panky-codes1-21/+21
2021-03-15Removed unused variables. Tested.panky-codes1-5/+5
2021-03-13Increased the size of the button and realigned the layout a bit. Tested.panky-codes1-5/+7
2021-03-13Added some comments for clarity. Ready for review. Tested.panky-codes1-2/+14
2021-03-13Stopwatch completed. Ready for PRpanky-codes1-13/+3
2021-03-13Adding laps completed.panky-codes1-4/+8
2021-03-12Laps introduced. Tested. Need to change the icon.panky-codes1-6/+34
2021-03-12Added a button for stop lap. Logic works. Need to implement symbol and ↵panky-codes1-7/+47
buffer for lap
2021-03-11Added play/pause button.panky-codes1-7/+51
2021-03-11Changed the clock source. Stopwatch works. Need to add butttons.panky-codes1-8/+25
2021-03-11Basic logic done. Need to change the timer source to get ms. Also need to ↵panky-codes1-0/+73
replace with paddle app in displayApp.cpp and ApplicationList.cpp later.