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2021-04-21Update LVGLJoaquim1-0/+0
fixes from upstream
2021-03-20Update to LVGL 7.11.0 FinalJoaquim1-0/+0
2021-03-07Add submodule again...Jean-François Milants1-0/+0
2021-03-07Merge branch 'develop' into recovery-firmwareJean-François Milants205-89256/+0
# Conflicts: # src/CMakeLists.txt # src/displayapp/DisplayApp.h # src/systemtask/SystemTask.cpp # src/systemtask/SystemTask.h
2021-02-23Fix LVGL submodule (sorry!)Jean-François Milants294-241414/+0
2021-02-23Remove LVGL folder (it's now a submodule)Jean-François Milants340-50932/+203090
2021-01-17Fix bug in animation management for lv_labelJean-François Milants3-5/+56
2020-10-02Renamed displayapp/Screens to displayapp/screensAvamander1-1/+1
2020-05-17Update LittleVGL from 6.1.1 to 6.1.2. It fixes a memory leak when a screen ↵JF40-166/+378
used 2 lv_img objects (occured in Clock).
2020-03-08When a full screen refresh is done, apply a vertical scroll during the ↵JF205-0/+88993
refresh. This makes the transition from one screen the another one smoother, even if the refresh rate is slow.
2020-02-23Enable watchdog, and issue a WDT reset when the button is pushed for more ↵JF1-0/+0
than 7s.
2020-02-08First quick'n'dirty integration of LittleVGL. Needs some cleaning.JF1-0/+0