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2021-08-10Only enable the bus when neededRiku Isokoski2-11/+4
2021-08-09Set pin before loopRiku Isokoski1-0/+1
2021-08-09Better pin configurationRiku Isokoski1-1/+6
2021-08-09Try to fix bootloopRiku Isokoski1-0/+9
2021-08-09Optimize twiMasterRiku Isokoski2-22/+21
2021-08-03Merge branch 'develop' into refresh_reworkRiku Isokoski28-188/+252
2021-08-01Remove leftoverRiku Isokoski1-5/+0
2021-08-01Remove floating point calculationRiku Isokoski1-2/+2
2021-08-01FixesRiku Isokoski3-12/+21
2021-08-01ImprovementsRiku Isokoski8-131/+70
2021-08-01Merge branch 'develop' into HEADRiku Isokoski114-1676/+4931
2021-07-28Merge remote-tracking branch 'upstream/develop' into pinetimestyle-colorpickerKieran Cawthray28-196/+260
2021-07-27Increase ADC precisionRiku Isokoski1-4/+4
2021-07-27Merge branch 'develop' into fix_adcRiku Isokoski33-268/+392
2021-07-25Increment settings value, remove old hacky fixKieran Cawthray2-21/+9
2021-07-25Tile event handler : read the event data only if the event is a "value ↵Jean-François Milants2-9/+11
changed event". LVGL sends many other event and some of them do not set the event data (global static variable) to a valid address, which may cause an invalid read. I noticed that when porting this class on RISC-V platform (BL602).
2021-07-25Merge branch 'develop' into new_touch_handlerRiku Isokoski23-139/+213
2021-07-25Fix compile warningsJonathan Vander Mey2-0/+3
2021-07-25Fix slow scrollRiku Isokoski2-4/+1
2021-07-25Fix cases where Get() isn't usedRiku Isokoski1-2/+6
2021-07-25Add new unique icons for some appsRiku Isokoski7-49/+79
2021-07-25Add task state info to SystemInfoRiku Isokoski1-10/+32
2021-07-25Code cleanup (#466)Riku Isokoski10-66/+42
* Code cleanup * Remove override again
2021-07-24Dim screen before sleep (#464)Riku Isokoski4-17/+54
* Implement dimming
2021-07-24Merge branch 'develop' into new_touch_handlerRiku Isokoski1-1/+1
2021-07-24Merge branch 'fix_touchevent_tap' of git://github.com/Riksu9000/InfiniTime ↵Jean-François Milants4-40/+33
into Riksu9000-fix_touchevent_tap # Conflicts: # src/displayapp/DisplayApp.cpp
2021-07-24Add extra screen in settings to show scrollbar correctlyKieran Cawthray1-3/+3
2021-07-23Merge branch 'develop' into refresh_reworkRiku Isokoski5-15/+47
2021-07-23Merge branch 'develop' into new_touch_handlerRiku Isokoski5-16/+47
2021-07-23Merge remote-tracking branch 'upstream/develop' into pinetimestyle-colorpickerKieran Cawthray5-17/+52
2021-07-22Make firmware updating more foolproof (#469)Riku Isokoski5-17/+52
* Make firmware updating more foolproof and fix bugs * No need to manually handle overflow * Make startTime TickType_t * Don't process TouchEvents::None * Fix sleep getting re-enabled issue more directly
2021-07-20Merge remote-tracking branch 'upstream/develop' into pinetimestyle-colorpickerKieran Cawthray27-158/+156
2021-07-19Set remaining default periods to LV_DISP_DEF_REFR_PERIODRiku Isokoski6-6/+6
2021-07-19Refresh reworkRiku Isokoski72-306/+198
2021-07-19Restore Tile.cpp changesRiku Isokoski2-4/+6
2021-07-18UpdateRiku Isokoski4-25/+27
2021-07-16Fix remaining known issuesRiku Isokoski4-10/+17
2021-07-16Fix gesturesRiku Isokoski4-20/+13
2021-07-16Fix touch wakeup and code cleanupRiku Isokoski7-53/+43
2021-07-16Fix most issuesRiku Isokoski12-63/+40
2021-07-15Quick fixRiku Isokoski2-5/+3
2021-07-15New touch handler, with issuesRiku Isokoski21-102/+230
2021-07-14Multiple wakeup sources (#290)Kozova14-49/+73
* Allow multiple wakeup modes at the same time. This commit adds multiple wakeup modes support. It does so by storing them as a uint8_t bitfield enum. It changes the following functions: Since multiple modes can be on now, older version would not cut it: WakeUpMode getWakeupMode() -> std::bitset<3> getWakeUpModes() Where each bit corresponds to a WakeUpMode We still need a way to check whether a specific wakeup mode is on, so: bool isWakeUpModeOn(const WakeUpMode mode) This function was changed to work correctly with the new implementation. setWakeUpMode(WakeupMode mode, bool enable) Previously, systemtask would exit SystemTask::OnTouchEvent() if the wake up mode was None or RaiseWrist, to prevent waking up when a touch was received. However, after enabling using multiple WakeUpModes, this caused a bug where when RaiseWrist was checked with SingleTap or DoubleTap, the tap detection wouldn't work. This commit fixes that bug. Next commit will update the settings WakeUpMode select UI to reflect these changes. Signed-off-by: Kozova1 <mug66kk@gmail.com> * Updated UI to reflect multiple WakeUp sources being available. Signed-off-by: Kozova1 <mug66kk@gmail.com>
2021-07-14Set correct refresh times for lvgl (#488)Riku Isokoski2-6/+7
2021-07-14Merge branch 'develop' into fix_touchevent_tapRiku Isokoski96-1306/+4012
2021-07-13Merge branch 'develop' into fix_adcRiku Isokoski24-102/+78
2021-07-13Merge branch 'develop' of github.com:JF002/Pinetime into developJean-François Milants2-2/+10
2021-07-13Merge branch 'lvgl_use_system_tick' of ↵Jean-François Milants7-49/+11
https://github.com/Riksu9000/InfiniTime into Riksu9000-lvgl_use_system_tick # Conflicts: # src/displayapp/screens/BatteryInfo.cpp # src/displayapp/screens/BatteryInfo.h
2021-07-13Adjust displayapp delay to compensate time spent (#482)Riku Isokoski2-2/+10
2021-07-13Merge branch 'develop' into notify-battery-levelJean-François Milants2-36/+48
# Conflicts: # src/displayapp/screens/BatteryInfo.cpp