summaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Collapse)AuthorFilesLines
2021-12-02WatchFaceAnalog: remove unused ScreenList, add needed includesReinhold Gschweicher2-1/+2
Remove unused `ScreenList.h` include. For `std::abs()` add needed include `<cmath>`. For the forward declared Settings-Controller add the `Settings.h` include to the cpp file.
2021-12-02PineTimeStyle: remove include and add forward declareReinhold Gschweicher1-1/+1
Remove unused `ScreenList.h` include and add a forward declaration for the `MotionController` class.
2021-12-02QuickSettings: remove unused importsReinhold Gschweicher1-2/+0
2021-11-28About : Remove misleading infoSteveis1-5/+2
Removed Steps which is hard coded to display 0. Could be misleading and is using up memory.
2021-11-28Merge branch 'develop' into motionservice_fix_typo_in_includeJF153-330/+564
2021-11-28Merge branch 'restructure_includes' of ↵Jean-François Milants147-252/+262
https://github.com/NeroBurner/InfiniTime into NeroBurner-restructure_includes # Conflicts: # doc/contribute.md # src/displayapp/screens/BatteryInfo.h
2021-11-28Merge pull request #820 from Riksu9000/fix-anim-dirJF1-1/+7
Fix animation when long pressing on screens adjacent to watch face
2021-11-28Merge pull request #832 from mabuch/fix-doc-motionservice-uuidJF1-2/+2
fix Motion Service UUID in doc and code comments
2021-11-15Move up file header include to topReinhold Gschweicher9-9/+9
2021-11-15remove unused libs/ prefix from lvgl includes as not neededReinhold Gschweicher5-9/+9
2021-11-15Add missing standard includesReinhold Gschweicher7-0/+10
2021-11-15Update includes to to be relative to src directoryReinhold Gschweicher140-243/+243
Don't use relative imports like `../foo.h` as those depend on the relative position of both files. Rather than that use imports relative to the `src` directory, which explicitly is part of the include directories.
2021-11-15BatteryInfo: remove unused FreeRTOS.h and timer.h includesReinhold Gschweicher1-2/+0
2021-11-15fix Motion Service UUID in doc and code commentsmabuch1-2/+2
2021-11-14Fix unresponsive touch panel after update to 1.7 : don't care if device ids ↵Jean-François Milants1-11/+5
are not the ones we expected (until we know more about these communication and IDs issues).
2021-11-10Fix animation when long pressing on screens adjacent to watch faceRiku Isokoski1-1/+7
2021-11-09Fix Alarm app crashing on buttonpressRiku Isokoski1-1/+3
2021-11-08Merge pull request #811 from InfiniTimeOrg/cst816-add-validity-checkJF2-22/+58
Add data validity check and retries in CST816S driver
2021-11-07Fix previous commit, call touchPanel.Init() even if we disabled the touch ↵Jean-François Milants1-0/+1
controller boot error.
2021-11-07Disable the warning that is displayed when the initialization of the touch ↵Jean-François Milants1-0/+5
controller fails, as some users reported that it was displayed when a valid touch controller was installed.
2021-11-07Fix formatting following the code review.Jean-François Milants1-3/+3
2021-11-06Add data validity check and retries in CST816S driver. See ↵Jean-François Milants2-22/+58
https://github.com/InfiniTimeOrg/InfiniTime/issues/763#issuecomment-962436976.
2021-11-06Merge pull request #782 from Riksu9000/newer_buttonhandlerJF10-33/+211
Newer ButtonHandler
2021-11-06Merge pull request #792 from Riksu9000/memory_savingJF2-17/+21
Memory savings by replacing strings
2021-10-31Merge pull request #791 from evergreen22/recovery-bootJF1-1/+1
Fix recovery firmware build
2021-10-30MotionService: fix not needed '/' in includeReinhold Gschweicher1-1/+1
2021-10-29Memory savings by replacing stringsRiku Isokoski2-17/+21
2021-10-28Fix recovery firmware buildJames A. Jerkins1-1/+1
2021-10-26Motion service : fix step notifications that were sent as a single byte ↵Jean-François Milants2-2/+2
instead of 4 (uint32_t).
2021-10-25Make it so special actions can be input while sleeping, like in #480Riku Isokoski2-4/+10
2021-10-25Only wake up on press. Fixes issue with longer press and sleepRiku Isokoski1-5/+4
2021-10-25Return button action instead of pushing messagesRiku Isokoski6-50/+66
2021-10-25Use enum classes, remove old commentRiku Isokoski4-31/+30
2021-10-25Newer buttonhandlerRiku Isokoski9-36/+194
2021-10-24Merge pull request #754 from InfiniTimeOrg/add-motion-serviceJF10-6/+223
Add motion service
2021-10-23Merge pull request #586 from hubmartin/wake-timeJF2-11/+0
Improve wake-up time
2021-10-23Merge pull request #740 from Riksu9000/flashlight_brightnessJF4-32/+102
Flashlight brightness control
2021-10-20Add mention to Call characteristic (which was missing in the doc) and change ↵Jean-François Milants1-1/+1
the UUID of the new Motion service from 00020000-* to 00030000-*.
2021-10-17Enable/disable notifications for motion service.Jean-François Milants1-0/+3
2021-10-17Add MotionService : expose step count and RAW X/Y/Z values to the host.Jean-François Milants8-3/+190
2021-10-17MotionService : fix typo and characteristic array size + send notification ↵Jean-François Milants3-3/+30
only if the host subscribed to them.
2021-10-16Merge pull request #746 from Quantum-cross/recovery-fixJF1-0/+2
fix building of Recovery image
2021-10-16Merge pull request #652 from dyamon/wake-on-notificationJF1-5/+8
Make new notifications refresh idle timer
2021-10-16Merge pull request #507 from Riksu9000/fit_more_tasksJF1-5/+8
Fit more tasks in SystemInfo
2021-10-16Merge pull request #655 from NeroBurner/paddle_hor_fixJF1-2/+2
Paddle: compare ballX coordinate with horizontal resolution
2021-10-15Replaced "JF002" in github URLs with "InfiniTimeOrg"mabuch2-2/+3
2021-10-14fix building of Recovery image.Quantum-cross1-0/+2
2021-10-14Make new notifications refresh idle timerFederico Igne1-5/+8
2021-10-13Flashlight brightness controlRiku Isokoski4-32/+102
2021-10-11Paddle: compare ballX coordinate with horizontal resolutionReinhold Gschweicher1-2/+2
Fix the comment as the comparison checks if the ball is at the right side of the screen. Compare the x coordinate of the ball with the horizontal resolution of the screen, instead of the vertical resolution. On the PinePhone this does make no difference as we have square 240x240 screen. Change it anyways to be completely correct.