From 7cd4929bfdb7f82778af8c3f6fed5fb107f1152b Mon Sep 17 00:00:00 2001 From: Reinhold Gschweicher Date: Thu, 9 Sep 2021 22:50:43 +0200 Subject: Paddle: compare ballX coordinate with horizontal resolution Fix the comment as the comparison checks if the ball is at the right side of the screen. Compare the x coordinate of the ball with the horizontal resolution of the screen, instead of the vertical resolution. On the PinePhone this does make no difference as we have square 240x240 screen. Change it anyways to be completely correct. --- src/displayapp/screens/Paddle.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/displayapp/screens/Paddle.cpp b/src/displayapp/screens/Paddle.cpp index 3b6d60e3..26c2368b 100644 --- a/src/displayapp/screens/Paddle.cpp +++ b/src/displayapp/screens/Paddle.cpp @@ -47,8 +47,8 @@ void Paddle::Refresh() { dy *= -1; } - // checks if it has touched the side (left side) - if (ballX >= LV_VER_RES - ballSize - 1) { + // checks if it has touched the side (right side) + if (ballX >= LV_HOR_RES - ballSize - 1) { dx *= -1; } -- cgit v1.2.3