From a1d79e7ecc64aa78299329a2431a76b5c951feca Mon Sep 17 00:00:00 2001 From: JF Date: Sun, 1 Mar 2020 17:20:27 +0100 Subject: Fix Model that would crash when closing it. --- src/DisplayApp/Screens/Tile.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/DisplayApp/Screens/Tile.cpp') diff --git a/src/DisplayApp/Screens/Tile.cpp b/src/DisplayApp/Screens/Tile.cpp index 8028d779..72fe35bc 100644 --- a/src/DisplayApp/Screens/Tile.cpp +++ b/src/DisplayApp/Screens/Tile.cpp @@ -16,7 +16,7 @@ static void event_handler(lv_obj_t * obj, lv_event_t event) { screen->OnObjectEvent(obj, event, eventData); } -static const char * btnm_map1[] = {"Meter", "Gauge", "Clock", "\n", "App1", "App2", "App3", ""}; +static const char * btnm_map1[] = {"Meter", "Gauge", "Clock", "\n", "MsgBox", "App2", "App3", ""}; Tile::Tile(DisplayApp* app) : Screen(app) { modal.reset(new Modal(app)); @@ -123,8 +123,8 @@ void Tile::OnObjectEvent(lv_obj_t *obj, lv_event_t event, uint32_t buttonId) { tile->StartClockApp(); break; case 3: -// modal->Show(); -// break; + modal->Show(); + break; case 4: case 5: tile->StartTestApp(); -- cgit v1.2.3