From 1d3742e14f09316a1d795527713eb8f9742f0ffb Mon Sep 17 00:00:00 2001 From: Joaquim Date: Sun, 4 Apr 2021 03:08:51 +0100 Subject: Big UI and navigation Rewrite new navigation add some color to the apps redesign menus new settings menu new quick settings code clean up size reduction by converting navigation images to font and more... --- src/displayapp/screens/FlashLight.cpp | 79 +++++++++++++++++++++++++++++++++++ 1 file changed, 79 insertions(+) create mode 100644 src/displayapp/screens/FlashLight.cpp (limited to 'src/displayapp/screens/FlashLight.cpp') diff --git a/src/displayapp/screens/FlashLight.cpp b/src/displayapp/screens/FlashLight.cpp new file mode 100644 index 00000000..0ef1b333 --- /dev/null +++ b/src/displayapp/screens/FlashLight.cpp @@ -0,0 +1,79 @@ +#include "FlashLight.h" +#include "../DisplayApp.h" +#include "Symbols.h" + +using namespace Pinetime::Applications::Screens; + +namespace { + static void event_handler(lv_obj_t * obj, lv_event_t event) { + FlashLight* screen = static_cast(obj->user_data); + screen->OnClickEvent(obj, event); + } +} + +FlashLight::FlashLight( + Pinetime::Applications::DisplayApp *app, + System::SystemTask &systemTask, + Controllers::BrightnessController& brightness) : + Screen(app), + systemTask{systemTask}, + brightness{brightness} + +{ + brightness.Backup(); + brightness.Set(Controllers::BrightnessController::Levels::High); + // Set the background + lv_obj_set_style_local_bg_color(lv_scr_act(), LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0xFFFFFF)); + + flashLight = lv_label_create(lv_scr_act(), NULL); + lv_obj_set_style_local_text_color(flashLight, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x000000)); + lv_obj_set_style_local_text_font(flashLight, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &lv_font_sys_48); + lv_label_set_text_static(flashLight, Symbols::highlight); + lv_obj_align(flashLight, NULL, LV_ALIGN_CENTER, 0, 0); + + backgroundAction = lv_label_create(lv_scr_act(), nullptr); + lv_label_set_long_mode(backgroundAction, LV_LABEL_LONG_CROP); + lv_obj_set_size(backgroundAction, 240, 240); + lv_obj_set_pos(backgroundAction, 0, 0); + lv_label_set_text(backgroundAction, ""); + lv_obj_set_click(backgroundAction, true); + backgroundAction->user_data = this; + lv_obj_set_event_cb(backgroundAction, event_handler); + + systemTask.PushMessage(Pinetime::System::SystemTask::Messages::DisableSleeping); + +} + + +FlashLight::~FlashLight() { + lv_obj_clean(lv_scr_act()); + lv_obj_set_style_local_bg_color(lv_scr_act(), LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x000000)); + brightness.Restore(); + systemTask.PushMessage(Pinetime::System::SystemTask::Messages::EnableSleeping); +} + +void FlashLight::OnClickEvent(lv_obj_t *obj, lv_event_t event) { + if(obj == backgroundAction) { + if (event == LV_EVENT_CLICKED) { + isOn = !isOn; + + if ( isOn ) { + lv_obj_set_style_local_bg_color(lv_scr_act(), LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0xFFFFFF)); + lv_obj_set_style_local_text_color(flashLight, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x000000)); + } else { + lv_obj_set_style_local_bg_color(lv_scr_act(), LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x000000)); + lv_obj_set_style_local_text_color(flashLight, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0xFFFFFF)); + } + + } + } +} + +bool FlashLight::Refresh() { + return running; +} + +bool FlashLight::OnTouchEvent(Pinetime::Applications::TouchEvents event) { + return true; +} + -- cgit v1.2.3