From fd4fbfddb9508ea6ed9073523edd3a5f29e8195a Mon Sep 17 00:00:00 2001 From: Riku Isokoski Date: Wed, 13 Oct 2021 13:04:40 +0300 Subject: Flashlight brightness control --- src/displayapp/screens/FlashLight.cpp | 114 ++++++++++++++++++++++++++-------- 1 file changed, 89 insertions(+), 25 deletions(-) (limited to 'src/displayapp/screens/FlashLight.cpp') diff --git a/src/displayapp/screens/FlashLight.cpp b/src/displayapp/screens/FlashLight.cpp index 4bc5b558..dcb31a7f 100644 --- a/src/displayapp/screens/FlashLight.cpp +++ b/src/displayapp/screens/FlashLight.cpp @@ -5,30 +5,41 @@ using namespace Pinetime::Applications::Screens; namespace { - static void event_handler(lv_obj_t* obj, lv_event_t event) { - FlashLight* screen = static_cast(obj->user_data); + void event_handler(lv_obj_t* obj, lv_event_t event) { + auto* screen = static_cast(obj->user_data); screen->OnClickEvent(obj, event); } } FlashLight::FlashLight(Pinetime::Applications::DisplayApp* app, System::SystemTask& systemTask, - Controllers::BrightnessController& brightness) + Controllers::BrightnessController& brightnessController) : Screen(app), systemTask {systemTask}, - brightness {brightness} + brightnessController {brightnessController} { - brightness.Backup(); - brightness.Set(Controllers::BrightnessController::Levels::High); - // Set the background - lv_obj_set_style_local_bg_color(lv_scr_act(), LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0xFFFFFF)); + brightnessController.Backup(); - flashLight = lv_label_create(lv_scr_act(), NULL); - lv_obj_set_style_local_text_color(flashLight, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x000000)); + brightnessLevel = brightnessController.Level(); + + flashLight = lv_label_create(lv_scr_act(), nullptr); lv_obj_set_style_local_text_font(flashLight, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &lv_font_sys_48); lv_label_set_text_static(flashLight, Symbols::highlight); - lv_obj_align(flashLight, NULL, LV_ALIGN_CENTER, 0, 0); + lv_obj_align(flashLight, nullptr, LV_ALIGN_CENTER, 0, 0); + + for (auto & i : indicators) { + i = lv_obj_create(lv_scr_act(), nullptr); + lv_obj_set_size(i, 15, 10); + lv_obj_set_style_local_border_width(i, LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, 2); + } + + lv_obj_align(indicators[1], flashLight, LV_ALIGN_OUT_BOTTOM_MID, 0, 5); + lv_obj_align(indicators[0], indicators[1], LV_ALIGN_OUT_LEFT_MID, -8, 0); + lv_obj_align(indicators[2], indicators[1], LV_ALIGN_OUT_RIGHT_MID, 8, 0); + + SetIndicators(); + SetColors(); backgroundAction = lv_label_create(lv_scr_act(), nullptr); lv_label_set_long_mode(backgroundAction, LV_LABEL_LONG_CROP); @@ -44,27 +55,80 @@ FlashLight::FlashLight(Pinetime::Applications::DisplayApp* app, FlashLight::~FlashLight() { lv_obj_clean(lv_scr_act()); - lv_obj_set_style_local_bg_color(lv_scr_act(), LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x000000)); - brightness.Restore(); + lv_obj_set_style_local_bg_color(lv_scr_act(), LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_BLACK); + brightnessController.Restore(); systemTask.PushMessage(Pinetime::System::Messages::EnableSleeping); } -void FlashLight::OnClickEvent(lv_obj_t* obj, lv_event_t event) { - if (obj == backgroundAction) { - if (event == LV_EVENT_CLICKED) { - isOn = !isOn; - - if (isOn) { - lv_obj_set_style_local_bg_color(lv_scr_act(), LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0xFFFFFF)); - lv_obj_set_style_local_text_color(flashLight, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x000000)); - } else { - lv_obj_set_style_local_bg_color(lv_scr_act(), LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x000000)); - lv_obj_set_style_local_text_color(flashLight, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0xFFFFFF)); - } +void FlashLight::SetColors() { + if (isOn) { + lv_obj_set_style_local_bg_color(lv_scr_act(), LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_WHITE); + lv_obj_set_style_local_text_color(flashLight, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_GRAY); + for (auto & i : indicators) { + lv_obj_set_style_local_bg_color(i, LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_GRAY); + lv_obj_set_style_local_bg_color(i, LV_OBJ_PART_MAIN, LV_STATE_DISABLED, LV_COLOR_WHITE); + lv_obj_set_style_local_border_color(i, LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_GRAY); } + } else { + lv_obj_set_style_local_bg_color(lv_scr_act(), LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_BLACK); + lv_obj_set_style_local_text_color(flashLight, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_WHITE); + for (auto & i : indicators) { + lv_obj_set_style_local_bg_color(i, LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_WHITE); + lv_obj_set_style_local_bg_color(i, LV_OBJ_PART_MAIN, LV_STATE_DISABLED, LV_COLOR_BLACK); + lv_obj_set_style_local_border_color(i, LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_WHITE); + } + } +} + +void FlashLight::SetIndicators() { + using namespace Pinetime::Controllers; + + if (brightnessLevel == BrightnessController::Levels::High) { + lv_obj_set_state(indicators[1], LV_STATE_DEFAULT); + lv_obj_set_state(indicators[2], LV_STATE_DEFAULT); + } else if (brightnessLevel == BrightnessController::Levels::Medium) { + lv_obj_set_state(indicators[1], LV_STATE_DEFAULT); + lv_obj_set_state(indicators[2], LV_STATE_DISABLED); + } else { + lv_obj_set_state(indicators[1], LV_STATE_DISABLED); + lv_obj_set_state(indicators[2], LV_STATE_DISABLED); + } +} + +void FlashLight::OnClickEvent(lv_obj_t* obj, lv_event_t event) { + if (obj == backgroundAction && event == LV_EVENT_CLICKED) { + isOn = !isOn; + SetColors(); } } bool FlashLight::OnTouchEvent(Pinetime::Applications::TouchEvents event) { + using namespace Pinetime::Controllers; + + if (event == TouchEvents::SwipeLeft) { + if (brightnessLevel == BrightnessController::Levels::High) { + brightnessLevel = BrightnessController::Levels::Medium; + brightnessController.Set(brightnessLevel); + SetIndicators(); + } else if (brightnessLevel == BrightnessController::Levels::Medium) { + brightnessLevel = BrightnessController::Levels::Low; + brightnessController.Set(brightnessLevel); + SetIndicators(); + } + return true; + } + if (event == TouchEvents::SwipeRight) { + if (brightnessLevel == BrightnessController::Levels::Low) { + brightnessLevel = BrightnessController::Levels::Medium; + brightnessController.Set(brightnessLevel); + SetIndicators(); + } else if (brightnessLevel == BrightnessController::Levels::Medium) { + brightnessLevel = BrightnessController::Levels::High; + brightnessController.Set(brightnessLevel); + SetIndicators(); + } + return true; + } + return false; } -- cgit v1.2.3