From 81607487335c8e90197f64af119d6d4ed50af6b6 Mon Sep 17 00:00:00 2001 From: Riku Isokoski Date: Wed, 20 Apr 2022 12:21:35 +0300 Subject: Force full screen refresh with a rounder function When the screen switches, the full screen needs to be refreshed for the hardware scrolling to work. This was enforced with backgroundLabels, but is simpler to do with a rounder function. --- src/displayapp/screens/Timer.h | 1 - 1 file changed, 1 deletion(-) (limited to 'src/displayapp/screens/Timer.h') diff --git a/src/displayapp/screens/Timer.h b/src/displayapp/screens/Timer.h index 93e84c82..c1f7f9e2 100644 --- a/src/displayapp/screens/Timer.h +++ b/src/displayapp/screens/Timer.h @@ -24,7 +24,6 @@ namespace Pinetime::Applications::Screens { uint8_t secondsToSet = 0; uint8_t minutesToSet = 0; Controllers::TimerController& timerController; - lv_obj_t* backgroundLabel; lv_obj_t* time; lv_obj_t* msecTime; lv_obj_t* btnPlayPause; -- cgit v1.2.3