#include #include "BrightnessController.h" using namespace Pinetime::Controllers; void BrightnessController::Init() { nrf_gpio_cfg_output(pinLcdBacklight1); nrf_gpio_cfg_output(pinLcdBacklight2); nrf_gpio_cfg_output(pinLcdBacklight3); Set(level); } void BrightnessController::Set(BrightnessController::Levels level) { this->level = level; switch(level) { default: case Levels::High: nrf_gpio_pin_clear(pinLcdBacklight1); nrf_gpio_pin_clear(pinLcdBacklight2); nrf_gpio_pin_clear(pinLcdBacklight3); break; case Levels::Medium: nrf_gpio_pin_clear(pinLcdBacklight1); nrf_gpio_pin_clear(pinLcdBacklight2); nrf_gpio_pin_set(pinLcdBacklight3); break; case Levels::Low: nrf_gpio_pin_clear(pinLcdBacklight1); nrf_gpio_pin_set(pinLcdBacklight2); nrf_gpio_pin_set(pinLcdBacklight3); break; case Levels::Off: nrf_gpio_pin_set(pinLcdBacklight1); nrf_gpio_pin_set(pinLcdBacklight2); nrf_gpio_pin_set(pinLcdBacklight3); break; } } void BrightnessController::Lower() { switch(level) { case Levels::High: Set(Levels::Medium); break; case Levels::Medium: Set(Levels::Low); break; case Levels::Low: Set(Levels::Off); break; default: break; } } void BrightnessController::Higher() { switch(level) { case Levels::Off: Set(Levels::Low); break; case Levels::Low: Set(Levels::Medium); break; case Levels::Medium: Set(Levels::High); break; default: break; } } BrightnessController::Levels BrightnessController::Level() const { return level; } void BrightnessController::Backup() { backupLevel = level; } void BrightnessController::Restore() { Set(backupLevel); }