#pragma once #include #include #include #include "Screen.h" #include #include #include #include #include #include "../Fonts/lcdfont14.h" #include "../Fonts/lcdfont70.h" #include "../../Version.h" namespace Pinetime { namespace Applications { namespace Screens { class FirmwareUpdate : public Screen{ public: FirmwareUpdate(DisplayApp* app, Pinetime::Controllers::Ble& bleController); ~FirmwareUpdate() override; bool Refresh() override; bool OnButtonPushed() override; private: Pinetime::Controllers::Ble& bleController; lv_obj_t * bar1; lv_obj_t * percentLabel; lv_obj_t * titleLabel; char percentStr[10]; bool running = true; }; } } }