#pragma once #include #include #include #include "Screen.h" #include #include #include #include #include #include "../Fonts/lcdfont14.h" #include "../Fonts/lcdfont70.h" #include "../../Version.h" namespace Pinetime { namespace Applications { namespace Screens { class Gauge : public Screen{ public: Gauge(DisplayApp* app); ~Gauge() override; bool Refresh() override; bool OnButtonPushed() override; private: lv_style_t style; lv_color_t needle_colors[3]; lv_obj_t * gauge1; uint32_t value=30; bool running = true; }; } } }