#include #include #include #include #include "Message.h" using namespace Pinetime::Applications::Screens; void Message::Refresh(bool fullRefresh) { if(fullRefresh) { gfx.FillRectangle(0,0,240,240,0xffff); gfx.DrawString(120, 10, 0x0000, "COUCOU", &smallFont, false); } }