#pragma once #include #include #include #include "Screen.h" #include #include "../Fonts/lcdfont14.h" #include "../Fonts/lcdfont70.h" #include "../../Version.h" #include namespace Pinetime { namespace Applications { namespace Screens { class Message : public Screen{ public: explicit Message(DisplayApp* app); ~Message() override; bool Refresh() override; bool OnButtonPushed(); void OnObjectEvent(lv_obj_t* obj, lv_event_t event); private: lv_style_t* labelStyle; lv_obj_t * label; lv_obj_t* backgroundLabel; lv_obj_t * button; lv_obj_t * labelClick; uint32_t clickCount = 0 ; uint32_t previousClickCount = 0; bool running = true; }; } } }