#include "MotorController.h" #include #include "systemtask/SystemTask.h" #include "app_timer.h" APP_TIMER_DEF(shortVibTimer); APP_TIMER_DEF(longVibTimer); using namespace Pinetime::Controllers; MotorController::MotorController(Controllers::Settings& settingsController) : settingsController {settingsController} { } void MotorController::Init() { nrf_gpio_cfg_output(pinMotor); nrf_gpio_pin_set(pinMotor); app_timer_init(); app_timer_create(&shortVibTimer, APP_TIMER_MODE_SINGLE_SHOT, StopMotor); app_timer_create(&longVibTimer, APP_TIMER_MODE_REPEATED, Ring); } void MotorController::Ring(void* p_context) { auto* motorController = static_cast(p_context); motorController->RunForDuration(50); } void MotorController::RunForDuration(uint8_t motorDuration) { if (settingsController.GetVibrationStatus() == Controllers::Settings::Vibration::OFF) { return; } nrf_gpio_pin_clear(pinMotor); app_timer_start(shortVibTimer, APP_TIMER_TICKS(motorDuration), nullptr); } void MotorController::StartRinging() { if (settingsController.GetVibrationStatus() == Controllers::Settings::Vibration::OFF) { return; } Ring(this); app_timer_start(longVibTimer, APP_TIMER_TICKS(1000), this); } // This function is the same as StartRinging(), but will ring even if notifications are turned off in Settings void MotorController::StartRingingDisregardSettings() { Ring(this); app_timer_start(longVibTimer, APP_TIMER_TICKS(1000), this); } void MotorController::StopRinging() { app_timer_stop(longVibTimer); nrf_gpio_pin_set(pinMotor); } void MotorController::StopMotor(void* p_context) { nrf_gpio_pin_set(pinMotor); }