#pragma once #include #include "components/settings/Settings.h" namespace Pinetime { namespace Controllers { class MotorController { public: MotorController(Controllers::Settings& settingsController); void Init(); void RunForDuration(uint8_t motorDuration); void StartRinging(); static void StopRinging(); private: static void Ring(void* p_context); Controllers::Settings& settingsController; static void StopMotor(void* p_context); }; } }