#pragma once #include #include "app_timer.h" #include "components/settings/Settings.h" namespace Pinetime { namespace Controllers { static constexpr uint8_t pinMotor = 16; class MotorController { public: MotorController(Controllers::Settings& settingsController); void Init(); void runForDuration(uint8_t motorDuration); void startRunning(uint8_t motorDuration); void stopRunning(); private: Controllers::Settings& settingsController; static void vibrate(void* p_context); bool isBusy; }; } }