#include "Settings.h" #include #include using namespace Pinetime::Controllers; struct SettingsHeader { uint8_t isActive; // 0xF1 = Block is active, 0xF0 = Block is inactive uint16_t version; // Current version, to verify if the saved data is for the current Version }; #define HEADER_SIZE sizeof(SettingsHeader) Settings::Settings(Pinetime::Drivers::SpiNorFlash& spiNorFlash) : spiNorFlash {spiNorFlash} { } void Settings::Init() { // Load default settings from Flash LoadSettingsFromFlash(); } void Settings::SaveSettings() { // verify if is necessary to save if (settingsChanged) { SaveSettingsToFlash(); } settingsChanged = false; } bool Settings::FindHeader() { SettingsHeader settingsHeader; uint8_t bufferHead[sizeof(settingsHeader)]; for (uint8_t block = 0; block < 10; block++) { spiNorFlash.Read(settingsBaseAddr + (block * 0x1000), bufferHead, sizeof(settingsHeader)); std::memcpy(&settingsHeader, bufferHead, sizeof(settingsHeader)); if (settingsHeader.isActive == 0xF1 && settingsHeader.version == settingsVersion) { settingsFlashBlock = block; return true; } } return false; } void Settings::ReadSettingsData() { uint8_t bufferSettings[sizeof(settings)]; spiNorFlash.Read(settingsBaseAddr + (settingsFlashBlock * 0x1000) + HEADER_SIZE, bufferSettings, sizeof(settings)); std::memcpy(&settings, bufferSettings, sizeof(settings)); } void Settings::EraseBlock() { spiNorFlash.SectorErase(settingsBaseAddr + (settingsFlashBlock * 0x1000)); } void Settings::SetHeader(bool state) { SettingsHeader settingsHeader; uint8_t bufferHead[sizeof(settingsHeader)]; settingsHeader.isActive = state ? 0xF1 : 0xF0; settingsHeader.version = settingsVersion; std::memcpy(bufferHead, &settingsHeader, sizeof(settingsHeader)); spiNorFlash.Write(settingsBaseAddr + (settingsFlashBlock * 0x1000), bufferHead, sizeof(settingsHeader)); } void Settings::SaveSettingsData() { uint8_t bufferSettings[sizeof(settings)]; std::memcpy(bufferSettings, &settings, sizeof(settings)); spiNorFlash.Write(settingsBaseAddr + (settingsFlashBlock * 0x1000) + HEADER_SIZE, bufferSettings, sizeof(settings)); } void Settings::LoadSettingsFromFlash() { if (settingsFlashBlock == 99) { // Find current Block, if can't find use default settings and set block to 0 ans save ! if (FindHeader()) { ReadSettingsData(); } else { SaveSettingsToFlash(); } } else { // Read Settings from flash... // never used :) ReadSettingsData(); } } void Settings::SaveSettingsToFlash() { // calculate where to save... // mark current to inactive // erase the new location and save // set settingsFlashBlock // if first time hever, only saves to block 0 and set settingsFlashBlock if (settingsFlashBlock != 99) { SetHeader(false); } settingsFlashBlock++; if (settingsFlashBlock > 9) settingsFlashBlock = 0; EraseBlock(); SetHeader(true); SaveSettingsData(); }