#pragma once #include #include #include #include #include namespace Pinetime { namespace Components { class LittleVgl { public: enum class FullRefreshDirections { None, Up, Down }; LittleVgl(Pinetime::Drivers::St7789& lcd, Pinetime::Drivers::Cst816S& touchPanel) { } LittleVgl(const LittleVgl&) = delete; LittleVgl& operator=(const LittleVgl&) = delete; LittleVgl(LittleVgl&&) = delete; LittleVgl& operator=(LittleVgl&&) = delete; void Init() { } void FlushDisplay(const lv_area_t* area, lv_color_t* color_p) { } bool GetTouchPadInfo(lv_indev_data_t* ptr) { return false; } void SetFullRefresh(FullRefreshDirections direction) { } void SetNewTapEvent(uint16_t x, uint16_t y) { } void SetNewTouchPoint(uint16_t x, uint16_t y, bool contact) { } }; } }