#pragma once #include #include #include #include #include namespace Pinetime { namespace Components { class LittleVgl { public: enum class FullRefreshDirections { None, Up, Down }; LittleVgl(Pinetime::Drivers::St7789& lcd, Pinetime::Drivers::Cst816S& touchPanel) {} LittleVgl(const LittleVgl&) = delete; LittleVgl& operator=(const LittleVgl&) = delete; LittleVgl(LittleVgl&&) = delete; LittleVgl& operator=(LittleVgl&&) = delete; void FlushDisplay(const lv_area_t * area, lv_color_t * color_p) {} bool GetTouchPadInfo(lv_indev_data_t *ptr) {return false;} void SetFullRefresh(FullRefreshDirections direction) {} void SetNewTapEvent(uint16_t x, uint16_t y) {} }; } }