#include "FirmwareValidation.h" #include #include "Version.h" #include "components/firmwarevalidator/FirmwareValidator.h" #include "../DisplayApp.h" using namespace Pinetime::Applications::Screens; namespace { static void ButtonEventHandler(lv_obj_t* obj, lv_event_t event) { FirmwareValidation* screen = static_cast(obj->user_data); screen->OnButtonEvent(obj, event); } } FirmwareValidation::FirmwareValidation(Pinetime::Applications::DisplayApp* app, Pinetime::Controllers::FirmwareValidator& validator) : Screen {app}, validator {validator} { labelVersion = lv_label_create(lv_scr_act(), nullptr); lv_label_set_text_fmt(labelVersion, "Version : %d.%d.%d\n" "ShortRef : %s", Version::Major(), Version::Minor(), Version::Patch(), Version::GitCommitHash()); lv_obj_align(labelVersion, nullptr, LV_ALIGN_IN_TOP_LEFT, 0, 0); labelIsValidated = lv_label_create(lv_scr_act(), nullptr); lv_obj_align(labelIsValidated, labelVersion, LV_ALIGN_OUT_BOTTOM_LEFT, 0, 0); lv_label_set_recolor(labelIsValidated, true); lv_label_set_long_mode(labelIsValidated, LV_LABEL_LONG_BREAK); lv_obj_set_width(labelIsValidated, 240); if (validator.IsValidated()) lv_label_set_text(labelIsValidated, "You have already\n#00ff00 validated# this firmware#"); else { lv_label_set_text(labelIsValidated, "Please #00ff00 Validate# this version or\n#ff0000 Reset# to rollback to the previous version."); buttonValidate = lv_btn_create(lv_scr_act(), nullptr); lv_obj_align(buttonValidate, NULL, LV_ALIGN_IN_BOTTOM_LEFT, 0, 0); buttonValidate->user_data = this; lv_obj_set_event_cb(buttonValidate, ButtonEventHandler); lv_obj_set_style_local_bg_color(buttonValidate, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x009900)); labelButtonValidate = lv_label_create(buttonValidate, nullptr); lv_label_set_text_static(labelButtonValidate, "Validate"); buttonReset = lv_btn_create(lv_scr_act(), nullptr); buttonReset->user_data = this; lv_obj_align(buttonReset, nullptr, LV_ALIGN_IN_BOTTOM_RIGHT, 0, 0); lv_obj_set_style_local_bg_color(buttonReset, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x990000)); lv_obj_set_event_cb(buttonReset, ButtonEventHandler); labelButtonReset = lv_label_create(buttonReset, nullptr); lv_label_set_text_static(labelButtonReset, "Reset"); } } FirmwareValidation::~FirmwareValidation() { lv_obj_clean(lv_scr_act()); } void FirmwareValidation::OnButtonEvent(lv_obj_t* object, lv_event_t event) { if (object == buttonValidate && event == LV_EVENT_PRESSED) { validator.Validate(); running = false; } else if (object == buttonReset && event == LV_EVENT_PRESSED) { validator.Reset(); } }