#pragma once #include #include #include "Screen.h" #include "ScreenList.h" namespace Pinetime { namespace Applications { namespace Screens { class Notifications : public Screen { public: enum class Modes {Normal, Preview}; explicit Notifications(DisplayApp* app, Pinetime::Controllers::NotificationManager& notificationManager, Modes mode); ~Notifications() override; bool Refresh() override; bool OnButtonPushed() override; bool OnTouchEvent(Pinetime::Applications::TouchEvents event) override; private: bool running = true; class NotificationItem { public: NotificationItem(const char* title, const char* msg, uint8_t notifNr, uint8_t notifNb, Modes mode); ~NotificationItem(); bool Refresh() {return false;} private: uint8_t notifNr = 0; uint8_t notifNb = 0; char pageText[4]; lv_obj_t* container1; lv_obj_t* t1; lv_obj_t* l1; lv_obj_t* bottomPlaceholder; Modes mode; }; struct NotificationData { const char* title; const char* text; }; Pinetime::Controllers::NotificationManager& notificationManager; Modes mode = Modes::Normal; std::unique_ptr currentItem; Controllers::NotificationManager::Notification::Id currentId; bool validDisplay = false; lv_point_t timeoutLinePoints[2] { {0, 237}, {239, 237} }; lv_obj_t* timeoutLine; uint32_t timeoutTickCountStart; uint32_t timeoutTickCountEnd; }; } } }