#include "Steps.h" #include #include "../DisplayApp.h" #include "Symbols.h" using namespace Pinetime::Applications::Screens; Steps::Steps(Pinetime::Applications::DisplayApp* app, Controllers::MotionController& motionController, Controllers::Settings& settingsController) : Screen(app), motionController {motionController}, settingsController {settingsController} { stepsArc = lv_arc_create(lv_scr_act(), nullptr); lv_obj_set_style_local_bg_opa(stepsArc, LV_ARC_PART_BG, LV_STATE_DEFAULT, LV_OPA_0); lv_obj_set_style_local_border_width(stepsArc, LV_ARC_PART_BG, LV_STATE_DEFAULT, 2); lv_obj_set_style_local_radius(stepsArc, LV_ARC_PART_BG, LV_STATE_DEFAULT, 0); lv_obj_set_style_local_line_color(stepsArc, LV_ARC_PART_INDIC, LV_STATE_DEFAULT, lv_color_hex(0x0000FF)); lv_arc_set_end_angle(stepsArc, 200); lv_obj_set_size(stepsArc, 220, 220); lv_arc_set_range(stepsArc, 0, 500); lv_obj_align(stepsArc, nullptr, LV_ALIGN_CENTER, 0, 0); stepsCount = motionController.NbSteps(); lv_arc_set_value(stepsArc, int16_t(500 * stepsCount / settingsController.GetStepsGoal())); lSteps = lv_label_create(lv_scr_act(), nullptr); lv_obj_set_style_local_text_color(lSteps, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x00FF00)); lv_obj_set_style_local_text_font(lSteps, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_42); lv_label_set_text_fmt(lSteps, "%li", stepsCount); lv_obj_align(lSteps, nullptr, LV_ALIGN_CENTER, 0, -20); lv_obj_t* lstepsL = lv_label_create(lv_scr_act(), nullptr); lv_obj_set_style_local_text_color(lstepsL, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x111111)); lv_label_set_text_static(lstepsL, "Steps"); lv_obj_align(lstepsL, lSteps, LV_ALIGN_OUT_BOTTOM_MID, 0, 10); lv_obj_t* lstepsGoal = lv_label_create(lv_scr_act(), nullptr); lv_obj_set_style_local_text_color(lstepsGoal, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_CYAN); lv_label_set_text_fmt(lstepsGoal, "Goal\n%lu", settingsController.GetStepsGoal()); lv_label_set_align(lstepsGoal, LV_LABEL_ALIGN_CENTER); lv_obj_align(lstepsGoal, lSteps, LV_ALIGN_OUT_BOTTOM_MID, 0, 60); lv_obj_t* backgroundLabel = lv_label_create(lv_scr_act(), nullptr); lv_label_set_long_mode(backgroundLabel, LV_LABEL_LONG_CROP); lv_obj_set_size(backgroundLabel, 240, 240); lv_obj_set_pos(backgroundLabel, 0, 0); lv_label_set_text_static(backgroundLabel, ""); taskRefresh = lv_task_create(RefreshTaskCallback, 100, LV_TASK_PRIO_MID, this); } Steps::~Steps() { lv_task_del(taskRefresh); lv_obj_clean(lv_scr_act()); } void Steps::Refresh() { stepsCount = motionController.NbSteps(); lv_label_set_text_fmt(lSteps, "%li", stepsCount); lv_obj_align(lSteps, nullptr, LV_ALIGN_CENTER, 0, -20); lv_arc_set_value(stepsArc, int16_t(500 * stepsCount / settingsController.GetStepsGoal())); }