#include "displayapp/screens/Steps.h" #include #include "displayapp/DisplayApp.h" #include "displayapp/screens/Symbols.h" using namespace Pinetime::Applications::Screens; static void lap_event_handler(lv_obj_t* obj, lv_event_t event) { auto* steps = static_cast(obj->user_data); steps->lapBtnEventHandler(event); } Steps::Steps(Pinetime::Applications::DisplayApp* app, Controllers::MotionController& motionController, Controllers::Settings& settingsController) : Screen(app), motionController {motionController}, settingsController {settingsController} { stepsArc = lv_arc_create(lv_scr_act(), nullptr); lv_obj_set_style_local_bg_opa(stepsArc, LV_ARC_PART_BG, LV_STATE_DEFAULT, LV_OPA_0); lv_obj_set_style_local_border_width(stepsArc, LV_ARC_PART_BG, LV_STATE_DEFAULT, 2); lv_obj_set_style_local_radius(stepsArc, LV_ARC_PART_BG, LV_STATE_DEFAULT, 0); lv_obj_set_style_local_line_color(stepsArc, LV_ARC_PART_INDIC, LV_STATE_DEFAULT, lv_color_hex(0x0000FF)); lv_arc_set_end_angle(stepsArc, 200); lv_obj_set_size(stepsArc, 240, 240); lv_arc_set_range(stepsArc, 0, 500); lv_obj_align(stepsArc, nullptr, LV_ALIGN_CENTER, 0, 0); stepsCount = motionController.NbSteps(); currentTripSteps = stepsCount - motionController.GetTripSteps(); lv_arc_set_value(stepsArc, int16_t(500 * stepsCount / settingsController.GetStepsGoal())); lSteps = lv_label_create(lv_scr_act(), nullptr); lv_obj_set_style_local_text_color(lSteps, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x00FF00)); lv_obj_set_style_local_text_font(lSteps, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_42); lv_label_set_text_fmt(lSteps, "%li", stepsCount); lv_obj_align(lSteps, nullptr, LV_ALIGN_CENTER, 0, -40); lv_obj_t* lstepsL = lv_label_create(lv_scr_act(), nullptr); lv_obj_set_style_local_text_color(lstepsL, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x111111)); lv_label_set_text_static(lstepsL, "Steps"); lv_obj_align(lstepsL, lSteps, LV_ALIGN_OUT_BOTTOM_MID, 0, 5); lv_obj_t* lstepsGoal = lv_label_create(lv_scr_act(), nullptr); lv_obj_set_style_local_text_color(lstepsGoal, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_CYAN); lv_label_set_text_fmt(lstepsGoal, "Goal: %lu", settingsController.GetStepsGoal()); lv_label_set_align(lstepsGoal, LV_LABEL_ALIGN_CENTER); lv_obj_align(lstepsGoal, lSteps, LV_ALIGN_OUT_BOTTOM_MID, 0, 30); lv_obj_t* backgroundLabel = lv_label_create(lv_scr_act(), nullptr); lv_label_set_long_mode(backgroundLabel, LV_LABEL_LONG_CROP); lv_obj_set_size(backgroundLabel, 240, 240); lv_obj_set_pos(backgroundLabel, 0, 0); lv_label_set_text_static(backgroundLabel, ""); btnTrip = lv_btn_create(lv_scr_act(), nullptr); btnTrip->user_data = this; lv_obj_set_event_cb(btnTrip, lap_event_handler); lv_obj_set_height(btnTrip, 50); lv_obj_set_width(btnTrip, 115); lv_obj_align(btnTrip, lv_scr_act(), LV_ALIGN_IN_BOTTOM_MID, 0, 0); lv_obj_set_style_local_bg_color(btnTrip, LV_BTN_PART_MAIN, LV_STATE_DISABLED, lv_color_hex(0x080808)); txtTrip = lv_label_create(btnTrip, nullptr); lv_obj_set_style_local_text_color(btnTrip, LV_BTN_PART_MAIN, LV_STATE_DISABLED, lv_color_hex(0x888888)); lv_label_set_text(txtTrip, "Reset"); currentTripSteps = motionController.GetTripSteps(); tripText = lv_label_create(lv_scr_act(), nullptr); lv_obj_set_style_local_text_color(tripText, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_YELLOW); lv_label_set_text_fmt(tripText, "Trip: %li", currentTripSteps); lv_obj_align(tripText, lSteps, LV_ALIGN_OUT_BOTTOM_MID, 0, 50); taskRefresh = lv_task_create(RefreshTaskCallback, 100, LV_TASK_PRIO_MID, this); } Steps::~Steps() { lv_task_del(taskRefresh); lv_obj_clean(lv_scr_act()); } void Steps::Refresh() { stepsCount = motionController.NbSteps(); currentTripSteps = motionController.GetTripSteps(); lv_label_set_text_fmt(lSteps, "%li", stepsCount); lv_obj_align(lSteps, nullptr, LV_ALIGN_CENTER, 0, -40); lv_label_set_text_fmt(tripText, "Trip: %li", currentTripSteps); lv_obj_align(tripText, lSteps, LV_ALIGN_OUT_BOTTOM_MID, 0, 50); lv_arc_set_value(stepsArc, int16_t(500 * stepsCount / settingsController.GetStepsGoal())); } void Steps::lapBtnEventHandler(lv_event_t event) { if (event != LV_EVENT_CLICKED) { return; } stepsCount = motionController.NbSteps(); motionController.ResetTrip(); Refresh(); }