#include "StopWatch.h" #include "Screen.h" #include "Symbols.h" #include "lvgl/lvgl.h" #include "projdefs.h" #include "FreeRTOSConfig.h" #include "task.h" #include using namespace Pinetime::Applications::Screens; // Anonymous namespace for local functions namespace { TimeSeparated_t convertTicksToTimeSegments(const TickType_t timeElapsed) { const int timeElapsedMillis = (static_cast(timeElapsed) / static_cast(configTICK_RATE_HZ)) * 1000; const int hundredths = (timeElapsedMillis % 1000) / 10; // Get only the first two digits and ignore the last const int secs = (timeElapsedMillis / 1000) % 60; const int mins = (timeElapsedMillis / 1000) / 60; return TimeSeparated_t {mins, secs, hundredths}; } TickType_t calculateDelta(const TickType_t startTime, const TickType_t currentTime) { TickType_t delta = 0; // Take care of overflow if (startTime > currentTime) { delta = 0xffffffff - startTime; delta += (currentTime + 1); } else { delta = currentTime - startTime; } return delta; } } static void play_pause_event_handler(lv_obj_t* obj, lv_event_t event) { auto stopWatch = static_cast(obj->user_data); stopWatch->playPauseBtnEventHandler(event); } static void stop_lap_event_handler(lv_obj_t* obj, lv_event_t event) { auto stopWatch = static_cast(obj->user_data); stopWatch->stopLapBtnEventHandler(event); } StopWatch::StopWatch(DisplayApp* app, System::SystemTask& systemTask) : Screen(app), systemTask {systemTask}, running {true}, currentState {States::Init}, startTime {}, oldTimeElapsed {}, currentTimeSeparated {}, lapBuffer {}, lapNr {} { time = lv_label_create(lv_scr_act(), nullptr); lv_obj_set_style_local_text_font(time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_76); lv_obj_set_style_local_text_color(time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_GRAY); lv_label_set_text(time, "00:00"); lv_obj_align(time, lv_scr_act(), LV_ALIGN_CENTER, 0, -45); msecTime = lv_label_create(lv_scr_act(), nullptr); // lv_obj_set_style_local_text_font(msecTime, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_bold_20); lv_obj_set_style_local_text_color(msecTime, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_GRAY); lv_label_set_text(msecTime, "00"); lv_obj_align(msecTime, lv_scr_act(), LV_ALIGN_CENTER, 0, 3); btnPlayPause = lv_btn_create(lv_scr_act(), nullptr); btnPlayPause->user_data = this; lv_obj_set_event_cb(btnPlayPause, play_pause_event_handler); lv_obj_set_height(btnPlayPause, 50); lv_obj_set_width(btnPlayPause, 115); lv_obj_align(btnPlayPause, lv_scr_act(), LV_ALIGN_IN_BOTTOM_RIGHT, 0, 0); txtPlayPause = lv_label_create(btnPlayPause, nullptr); lv_label_set_text(txtPlayPause, Symbols::play); btnStopLap = lv_btn_create(lv_scr_act(), nullptr); btnStopLap->user_data = this; lv_obj_set_event_cb(btnStopLap, stop_lap_event_handler); lv_obj_set_height(btnStopLap, 50); lv_obj_set_width(btnStopLap, 115); lv_obj_align(btnStopLap, lv_scr_act(), LV_ALIGN_IN_BOTTOM_LEFT, 0, 0); lv_obj_set_style_local_bg_color(btnStopLap, LV_BTN_PART_MAIN, LV_STATE_DISABLED, lv_color_hex(0x080808)); txtStopLap = lv_label_create(btnStopLap, nullptr); lv_obj_set_style_local_text_color(txtStopLap, LV_BTN_PART_MAIN, LV_STATE_DISABLED, lv_color_hex(0x888888)); lv_label_set_text(txtStopLap, Symbols::stop); lv_obj_set_state(btnStopLap, LV_STATE_DISABLED); lv_obj_set_state(txtStopLap, LV_STATE_DISABLED); lapOneText = lv_label_create(lv_scr_act(), nullptr); // lv_obj_set_style_local_text_font(lapOneText, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_bold_20); lv_obj_set_style_local_text_color(lapOneText, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_YELLOW); lv_obj_align(lapOneText, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 50, 30); lv_label_set_text(lapOneText, ""); lapTwoText = lv_label_create(lv_scr_act(), nullptr); // lv_obj_set_style_local_text_font(lapTwoText, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_bold_20); lv_obj_set_style_local_text_color(lapTwoText, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_YELLOW); lv_obj_align(lapTwoText, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 50, 55); lv_label_set_text(lapTwoText, ""); } StopWatch::~StopWatch() { systemTask.PushMessage(Pinetime::System::Messages::EnableSleeping); lv_obj_clean(lv_scr_act()); } void StopWatch::reset() { currentState = States::Init; oldTimeElapsed = 0; lv_obj_set_style_local_text_color(time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_GRAY); lv_obj_set_style_local_text_color(msecTime, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_GRAY); lv_label_set_text(time, "00:00"); lv_label_set_text(msecTime, "00"); lv_label_set_text(lapOneText, ""); lv_label_set_text(lapTwoText, ""); lapBuffer.clearBuffer(); lapNr = 0; lv_obj_set_state(btnStopLap, LV_STATE_DISABLED); lv_obj_set_state(txtStopLap, LV_STATE_DISABLED); } void StopWatch::start() { lv_obj_set_state(btnStopLap, LV_STATE_DEFAULT); lv_obj_set_state(txtStopLap, LV_STATE_DEFAULT); lv_obj_set_style_local_text_color(time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_GREEN); lv_obj_set_style_local_text_color(msecTime, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_GREEN); lv_label_set_text(txtPlayPause, Symbols::pause); lv_label_set_text(txtStopLap, Symbols::lapsFlag); startTime = xTaskGetTickCount(); currentState = States::Running; systemTask.PushMessage(Pinetime::System::Messages::DisableSleeping); } void StopWatch::pause() { startTime = 0; // Store the current time elapsed in cache oldTimeElapsed += timeElapsed; currentState = States::Halted; lv_label_set_text(txtPlayPause, Symbols::play); lv_label_set_text(txtStopLap, Symbols::stop); lv_obj_set_style_local_text_color(time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_YELLOW); lv_obj_set_style_local_text_color(msecTime, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_YELLOW); systemTask.PushMessage(Pinetime::System::Messages::EnableSleeping); } bool StopWatch::Refresh() { if (currentState == States::Running) { timeElapsed = calculateDelta(startTime, xTaskGetTickCount()); currentTimeSeparated = convertTicksToTimeSegments((oldTimeElapsed + timeElapsed)); lv_label_set_text_fmt(time, "%02d:%02d", currentTimeSeparated.mins, currentTimeSeparated.secs); lv_label_set_text_fmt(msecTime, "%02d", currentTimeSeparated.hundredths); } return running; } void StopWatch::playPauseBtnEventHandler(lv_event_t event) { if (event != LV_EVENT_PRESSED) { return; } if (currentState == States::Init) { start(); } else if (currentState == States::Running) { pause(); } else if (currentState == States::Halted) { start(); } } void StopWatch::stopLapBtnEventHandler(lv_event_t event) { if (event != LV_EVENT_PRESSED) { return; } // If running, then this button is used to save laps if (currentState == States::Running) { lapBuffer.addLaps(currentTimeSeparated); lapNr++; if (lapBuffer[1]) { lv_label_set_text_fmt( lapOneText, "#%2d %2d:%02d.%02d", (lapNr - 1), lapBuffer[1]->mins, lapBuffer[1]->secs, lapBuffer[1]->hundredths); } if (lapBuffer[0]) { lv_label_set_text_fmt(lapTwoText, "#%2d %2d:%02d.%02d", lapNr, lapBuffer[0]->mins, lapBuffer[0]->secs, lapBuffer[0]->hundredths); } } else if (currentState == States::Halted) { reset(); } } bool StopWatch::OnButtonPushed() { if (currentState == States::Running) { pause(); } else { running = false; } return true; }