#pragma once #include "displayapp/screens/Screen.h" #include #include #include "portmacro_cmsis.h" #include "systemtask/SystemTask.h" namespace Pinetime::Applications::Screens { enum class States { Init, Running, Halted }; struct TimeSeparated_t { int mins; int secs; int hundredths; }; class StopWatch : public Screen { public: StopWatch(DisplayApp* app, System::SystemTask& systemTask); ~StopWatch() override; void Refresh() override; void playPauseBtnEventHandler(lv_event_t event); void stopLapBtnEventHandler(lv_event_t event); bool OnButtonPushed() override; void Reset(); void Start(); void Pause(); private: Pinetime::System::SystemTask& systemTask; States currentState = States::Init; TickType_t startTime; TickType_t oldTimeElapsed = 0; static constexpr int maxLapCount = 20; TickType_t laps[maxLapCount + 1]; static constexpr int displayedLaps = 2; int lapsDone = 0; lv_obj_t *time, *msecTime, *btnPlayPause, *btnStopLap, *txtPlayPause, *txtStopLap; lv_obj_t* lapText; lv_task_t* taskRefresh; }; }