#include "displayapp/screens/Timer.h" #include "displayapp/screens/Screen.h" #include "displayapp/screens/Symbols.h" #include using namespace Pinetime::Applications::Screens; static void btnEventHandler(lv_obj_t* obj, lv_event_t event) { auto* screen = static_cast(obj->user_data); screen->OnButtonEvent(obj, event); } Timer::Timer(DisplayApp* app, Controllers::TimerController& timerController) : Screen(app), timerController {timerController} { lv_obj_t* colonLabel = lv_label_create(lv_scr_act(), nullptr); lv_obj_set_style_local_text_font(colonLabel, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_76); lv_obj_set_style_local_text_color(colonLabel, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_WHITE); lv_label_set_text_static(colonLabel, ":"); lv_obj_align(colonLabel, lv_scr_act(), LV_ALIGN_CENTER, 0, -29); minuteCounter.Create(); secondCounter.Create(); lv_obj_align(minuteCounter.GetObject(), nullptr, LV_ALIGN_IN_TOP_LEFT, 0, 0); lv_obj_align(secondCounter.GetObject(), nullptr, LV_ALIGN_IN_TOP_RIGHT, 0, 0); btnPlayPause = lv_btn_create(lv_scr_act(), nullptr); btnPlayPause->user_data = this; lv_obj_set_style_local_radius(btnPlayPause, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_RADIUS_CIRCLE); lv_obj_set_style_local_bg_color(btnPlayPause, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_MAKE(0x38, 0x38, 0x38)); lv_obj_set_event_cb(btnPlayPause, btnEventHandler); lv_obj_set_size(btnPlayPause, LV_HOR_RES, 50); lv_obj_align(btnPlayPause, lv_scr_act(), LV_ALIGN_IN_BOTTOM_MID, 0, 0); txtPlayPause = lv_label_create(btnPlayPause, nullptr); if (timerController.IsRunning()) { SetTimerRunning(); } else { SetTimerStopped(); } taskRefresh = lv_task_create(RefreshTaskCallback, LV_DISP_DEF_REFR_PERIOD, LV_TASK_PRIO_MID, this); } Timer::~Timer() { lv_task_del(taskRefresh); lv_obj_clean(lv_scr_act()); } void Timer::Refresh() { if (timerController.IsRunning()) { uint32_t seconds = timerController.GetTimeRemaining() / 1000; minuteCounter.SetValue(seconds / 60); secondCounter.SetValue(seconds % 60); } } void Timer::SetTimerRunning() { minuteCounter.HideControls(); secondCounter.HideControls(); lv_label_set_text_static(txtPlayPause, "Pause"); } void Timer::SetTimerStopped() { minuteCounter.ShowControls(); secondCounter.ShowControls(); lv_label_set_text_static(txtPlayPause, "Start"); } void Timer::OnButtonEvent(lv_obj_t* obj, lv_event_t event) { if (event == LV_EVENT_CLICKED) { if (obj == btnPlayPause) { if (timerController.IsRunning()) { uint32_t seconds = timerController.GetTimeRemaining() / 1000; minuteCounter.SetValue(seconds / 60); secondCounter.SetValue(seconds % 60); timerController.StopTimer(); SetTimerStopped(); } else if (secondCounter.GetValue() + minuteCounter.GetValue() > 0) { timerController.StartTimer((secondCounter.GetValue() + minuteCounter.GetValue() * 60) * 1000); Refresh(); SetTimerRunning(); } } } } void Timer::SetDone() { minuteCounter.SetValue(0); secondCounter.SetValue(0); SetTimerStopped(); }