#include "displayapp/screens/settings/SettingShakeThreshold.h" #include #include "displayapp/DisplayApp.h" #include "displayapp/screens/Screen.h" #include "displayapp/screens/Symbols.h" #include "displayapp/InfiniTimeTheme.h" using namespace Pinetime::Applications::Screens; namespace { void event_handler(lv_obj_t* obj, lv_event_t event) { SettingShakeThreshold* screen = static_cast(obj->user_data); screen->UpdateSelected(obj, event); } } SettingShakeThreshold::SettingShakeThreshold(DisplayApp* app, Controllers::Settings& settingsController, Controllers::MotionController& motionController, System::SystemTask& systemTask) : Screen(app), settingsController {settingsController}, motionController {motionController}, systemTask {systemTask} { lv_obj_t* title = lv_label_create(lv_scr_act(), nullptr); lv_label_set_text_static(title, "Wake Sensitivity"); lv_label_set_align(title, LV_LABEL_ALIGN_CENTER); lv_obj_align(title, lv_scr_act(), LV_ALIGN_IN_TOP_MID, 0, 0); positionArc = lv_arc_create(lv_scr_act(), nullptr); positionArc->user_data = this; lv_obj_set_event_cb(positionArc, event_handler); lv_arc_set_bg_angles(positionArc, 180, 360); lv_arc_set_range(positionArc, 0, 4095); lv_arc_set_adjustable(positionArc, true); lv_obj_set_width(positionArc, lv_obj_get_width(lv_scr_act()) - 10); lv_obj_set_height(positionArc, 240); lv_obj_align(positionArc, title, LV_ALIGN_OUT_BOTTOM_MID, 0, 0); animArc = lv_arc_create(positionArc, positionArc); lv_arc_set_adjustable(animArc, false); lv_obj_set_width(animArc, lv_obj_get_width(positionArc)); lv_obj_set_height(animArc, lv_obj_get_height(positionArc)); lv_obj_align_mid(animArc, positionArc, LV_ALIGN_CENTER, 0, 0); lv_obj_set_style_local_line_opa(animArc, LV_ARC_PART_BG, LV_STATE_DEFAULT, 0); lv_obj_set_style_local_line_opa(animArc, LV_ARC_PART_INDIC, LV_STATE_DEFAULT, LV_OPA_70); lv_obj_set_style_local_line_opa(animArc, LV_ARC_PART_KNOB, LV_STATE_DEFAULT, LV_OPA_0); lv_obj_set_style_local_line_color(animArc, LV_ARC_PART_INDIC, LV_STATE_DEFAULT, LV_COLOR_RED); lv_obj_set_style_local_bg_color(animArc, LV_ARC_PART_BG, LV_STATE_CHECKED, LV_COLOR_TRANSP); animArc->user_data = this; lv_obj_set_click(animArc, false); calButton = lv_btn_create(lv_scr_act(), nullptr); calButton->user_data = this; lv_obj_set_event_cb(calButton, event_handler); lv_obj_set_height(calButton, 80); lv_obj_set_width(calButton, 200); lv_obj_align(calButton, lv_scr_act(), LV_ALIGN_IN_BOTTOM_MID, 0, 0); lv_btn_set_checkable(calButton, true); calLabel = lv_label_create(calButton, NULL); lv_label_set_text_static(calLabel, "Calibrate"); lv_arc_set_value(positionArc, settingsController.GetShakeThreshold()); vDecay = xTaskGetTickCount(); calibrating = false; EnableForCal = false; if (!settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::Shake)) { EnableForCal = true; settingsController.setWakeUpMode(Pinetime::Controllers::Settings::WakeUpMode::Shake, true); } refreshTask = lv_task_create(RefreshTaskCallback, LV_DISP_DEF_REFR_PERIOD, LV_TASK_PRIO_MID, this); } SettingShakeThreshold::~SettingShakeThreshold() { settingsController.SetShakeThreshold(lv_arc_get_value(positionArc)); if (EnableForCal) { settingsController.setWakeUpMode(Pinetime::Controllers::Settings::WakeUpMode::Shake, false); EnableForCal = false; } lv_task_del(refreshTask); settingsController.SaveSettings(); lv_obj_clean(lv_scr_act()); } void SettingShakeThreshold::Refresh() { if (calibrating == 1) { if (xTaskGetTickCount() - vCalTime > pdMS_TO_TICKS(2000)) { vCalTime = xTaskGetTickCount(); calibrating = 2; lv_obj_set_style_local_bg_color(calButton, LV_BTN_PART_MAIN, LV_STATE_CHECKED, LV_COLOR_RED); lv_obj_set_style_local_bg_color(calButton, LV_BTN_PART_MAIN, LV_STATE_CHECKED, LV_COLOR_RED); lv_label_set_text_static(calLabel, "Shake!"); } } if (calibrating == 2) { if ((motionController.currentShakeSpeed() - 300) > lv_arc_get_value(positionArc)) { lv_arc_set_value(positionArc, (int16_t) motionController.currentShakeSpeed() - 300); } if (xTaskGetTickCount() - vCalTime > pdMS_TO_TICKS(7500)) { lv_btn_set_state(calButton, LV_STATE_DEFAULT); lv_event_send(calButton, LV_EVENT_VALUE_CHANGED, NULL); } } if (motionController.currentShakeSpeed() - 300 > lv_arc_get_value(animArc)) { lv_arc_set_value(animArc, (uint16_t) motionController.currentShakeSpeed() - 300); vDecay = xTaskGetTickCount(); } else if ((xTaskGetTickCount() - vDecay) > pdMS_TO_TICKS(1500)) { lv_arc_set_value(animArc, lv_arc_get_value(animArc) - 25); } } void SettingShakeThreshold::UpdateSelected(lv_obj_t* object, lv_event_t event) { switch (event) { case LV_EVENT_VALUE_CHANGED: { if (object == calButton) { if (lv_btn_get_state(calButton) == LV_BTN_STATE_CHECKED_RELEASED && calibrating == 0) { lv_arc_set_value(positionArc, 0); calibrating = 1; vCalTime = xTaskGetTickCount(); lv_label_set_text_static(calLabel, "Ready!"); lv_obj_set_click(positionArc, false); lv_obj_set_style_local_bg_color(calButton, LV_BTN_PART_MAIN, LV_STATE_CHECKED, Colors::highlight); } else if (lv_btn_get_state(calButton) == LV_BTN_STATE_RELEASED) { calibrating = 0; lv_obj_set_click(positionArc, true); lv_label_set_text_static(calLabel, "Calibrate"); } break; } } } }