#include "displayapp/screens/settings/SettingWakeUp.h" #include #include "displayapp/DisplayApp.h" #include "displayapp/screens/Screen.h" #include "displayapp/screens/Symbols.h" #include "components/settings/Settings.h" #include "displayapp/screens/Styles.h" #include "displayapp/InfiniTimeTheme.h" using namespace Pinetime::Applications::Screens; constexpr std::array SettingWakeUp::options; namespace { void event_handler(lv_obj_t* obj, lv_event_t event) { auto* screen = static_cast(obj->user_data); if (event == LV_EVENT_VALUE_CHANGED) { screen->UpdateSelected(obj); } } } SettingWakeUp::SettingWakeUp(Pinetime::Applications::DisplayApp* app, Pinetime::Controllers::Settings& settingsController) : Screen(app), settingsController {settingsController} { lv_obj_t* container1 = lv_cont_create(lv_scr_act(), nullptr); lv_obj_set_style_local_bg_opa(container1, LV_CONT_PART_MAIN, LV_STATE_DEFAULT, LV_OPA_TRANSP); lv_obj_set_style_local_pad_all(container1, LV_CONT_PART_MAIN, LV_STATE_DEFAULT, 10); lv_obj_set_style_local_pad_inner(container1, LV_CONT_PART_MAIN, LV_STATE_DEFAULT, 5); lv_obj_set_style_local_border_width(container1, LV_CONT_PART_MAIN, LV_STATE_DEFAULT, 0); lv_obj_set_pos(container1, 10, 60); lv_obj_set_width(container1, LV_HOR_RES - 20); lv_obj_set_height(container1, LV_VER_RES - 50); lv_cont_set_layout(container1, LV_LAYOUT_COLUMN_LEFT); lv_obj_t* title = lv_label_create(lv_scr_act(), nullptr); lv_label_set_text_static(title, "Wake Up"); lv_label_set_align(title, LV_LABEL_ALIGN_CENTER); lv_obj_align(title, lv_scr_act(), LV_ALIGN_IN_TOP_MID, 15, 15); lv_obj_t* icon = lv_label_create(lv_scr_act(), nullptr); lv_obj_set_style_local_text_color(icon, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, Colors::primary); lv_label_set_text_static(icon, Symbols::eye); lv_label_set_align(icon, LV_LABEL_ALIGN_CENTER); lv_obj_align(icon, title, LV_ALIGN_OUT_LEFT_MID, -10, 0); for (unsigned int i = 0; i < options.size(); i++) { cbOption[i] = lv_checkbox_create(container1, nullptr); lv_checkbox_set_text(cbOption[i], options[i].name); if (settingsController.isWakeUpModeOn(static_cast(i))) { lv_checkbox_set_checked(cbOption[i], true); } cbOption[i]->user_data = this; lv_obj_set_event_cb(cbOption[i], event_handler); } } SettingWakeUp::~SettingWakeUp() { lv_obj_clean(lv_scr_act()); settingsController.SaveSettings(); } void SettingWakeUp::UpdateSelected(lv_obj_t* object) { // Find the index of the checkbox that triggered the event for (size_t i = 0; i < options.size(); i++) { if (cbOption[i] == object) { bool currentState = settingsController.isWakeUpModeOn(options[i].wakeUpMode); settingsController.setWakeUpMode(options[i].wakeUpMode, !currentState); break; } } // Update checkbox according to current wakeup modes. // This is needed because we can have extra logic when setting or unsetting wakeup modes, // for example, when setting SingleTap, DoubleTap is unset and vice versa. auto modes = settingsController.getWakeUpModes(); for (size_t i = 0; i < options.size(); ++i) { lv_checkbox_set_checked(cbOption[i], modes[i]); } }